Files
reallife-gamemode/ReallifeGamemode.Server/Inventory/Items/Cannabis.cs
2021-04-13 20:30:02 +02:00

38 lines
833 B
C#

using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Inventory.Interfaces;
/**
* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Cannabis : ConsumableItem
{
public override int Id => 108;
public override string Name => "Grünes Gift";
public override string Description => "puff puff and pass";
public override int Gewicht => 2;
public override string Einheit => "g";
public override uint Object => 3076948544;
public override int Price => 0;
public override int HpAmount => -5;
public override float Cooldown => 20000;
public override void Consume(UserItem uItem)
{
//nothing
}
}
}