Files
reallife-gamemode/ReallifeGamemode.Server/Inventory/Items/Compactrifle.cs

19 lines
487 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ReallifeGamemode.Server.Inventory.Items
{
class Compactrifle : WeaponDealItem
{
public override int Id => 7;
public override string Name => "CompactRifle";
public override string Description => "Waffe";
public override int Gewicht => 3080;
public override string Einheit => "g";
public override uint Object => 3666746839; //3061944032
public override int Price => 0;
}
}