94 lines
3.0 KiB
C#
94 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using GTANetworkAPI;
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using ReallifeGamemode.Server.Util;
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using Newtonsoft.Json;
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namespace ReallifeGamemode.Server.Job
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{
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class PilotJob : JobBase
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{
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public override int Id => 3;
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public override string Name => "Pilot";
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public override bool NeedVehicleToStart => true;
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private readonly IReadOnlyCollection<Vector3> Route1 = new List<Vector3>
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{
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new Vector3(-322.61, 2613.05, 327.87),
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new Vector3(-81.03, 3685.12, 337.44),
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new Vector3(964.75, 4304.75, 322.26),
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new Vector3(1865.4, 4786.56, 265.71),
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new Vector3(2228.51, 5999.19, 264.56),
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new Vector3(1603.63, 6452.82, 224.97),
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new Vector3(515.21, 6555.43, 289.65),
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new Vector3( 9.61, 6409.95, 301.73),
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new Vector3(-558.94, 5571.06, 352.2),
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new Vector3(-1029.6, 4943.04, 398.4),
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new Vector3(-1030.29, 4446.83, 392.74),
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new Vector3(-219.31, 3689.86, 380.81),
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new Vector3(212.74, 3061.88, 395.36),
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Route2 = new List<Vector3>
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{
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new Vector3(2760.91, 3606.83, 459.27),
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new Vector3(2663.72, 2532.03, 502.4),
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new Vector3(2513.93, 1096.15, 507.45),
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new Vector3(2532.33, 75.23, 491.21),
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new Vector3(2627.95, -1030.54, 395.27),
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new Vector3(1672.97, -1743.65, 421.86),
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new Vector3(637.9, -2011.36, 386.82),
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new Vector3(208.09, -1629.12, 322.08),
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new Vector3(-258.94, -930.23, 342.11),
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new Vector3(-610.22, 157.79, 350.23),
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new Vector3(-1275.95, 342.97, 326.71),
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}.AsReadOnly();
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private readonly IReadOnlyCollection<Vector3> Route3 = new List<Vector3>
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{
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new Vector3(-850.61, 2181.98, 429.67),
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new Vector3(-675.89, 1709.52, 462.85),
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new Vector3(-1295.41, 1184.66, 489.47),
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new Vector3(-2452.89, 1760.76, 466.53),
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new Vector3(-2607.08, 2981.38, 454.81),
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new Vector3(-1771.7, 4241.02, 460.07),
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new Vector3(1158.77, 4573.67, 455.08),
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new Vector3(2028.63, 4842.29, 437.01),
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}.AsReadOnly();
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public PilotJob()
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{
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JobStart += PilotJob_JobStart;
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}
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private void PilotJob_JobStart(Client player)
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{
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List<String> listRouteTexts = new List<string>();
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listRouteTexts.Add("Route 1");
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listRouteTexts.Add("Route 2");
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listRouteTexts.Add("Route 3");
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player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
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}
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[RemoteEvent("startPilotRoute")]
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public void StartPilotRoute(Client player, string type)
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{
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if (type == "Route 1")
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{
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CheckPointHandle.StartCheckPointRoute(player, Route1, 0, 6, "");
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}
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else if (type == "Route 2")
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{
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CheckPointHandle.StartCheckPointRoute(player, Route2, 0, 6, "");
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}
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else if (type == "Route 3")
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{
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CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, "");
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}
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}
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}
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}
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