740 lines
24 KiB
C#
740 lines
24 KiB
C#
using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Inventory;
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using ReallifeGamemode.Server.Inventory.Interfaces;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Util;
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using System;
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using System.Timers;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Services;
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/**
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* @overview Life of German Reallife - Managers InventoryManager (InventoryManager.cs)
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* @author hydrant, VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*/
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namespace ReallifeGamemode.Server.Managers
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{
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public class InventoryManager : Script
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{
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public static List<IItem> itemList;
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private static Dictionary<int, (int[], int[])> TradeItems { get; set; } = new Dictionary<int, (int[], int[])>();
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private static Dictionary<int, Timer> TradeTimer { get; set; } = new Dictionary<int, Timer>();
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private static Dictionary<int, int> TradeValue { get; set; } = new Dictionary<int, int>();
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public static void LoadItems()
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{
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itemList = new List<IItem>();
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Type[] allTypes = Assembly.GetExecutingAssembly().GetTypes();
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foreach (Type item in allTypes)
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{
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if (item.GetInterfaces().Contains((typeof(IItem))) && !item.IsAbstract)
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{
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NAPI.Util.ConsoleOutput($"Loading Item {item.Name}");
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if (Activator.CreateInstance(item) is IItem o)
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{
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if (GetItemById(o.Id) != null)
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{
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throw new InvalidOperationException($"Double ItemID found: {o.Id} | {o.Name}");
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}
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itemList.Add(o);
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}
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}
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}
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}
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public static IItem GetItemById(int id)
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{
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return itemList.Find(i => i.Id == id);
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}
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public static IItem GetItemByName(string name)
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{
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return itemList.Find(i => i.Name.ToLower() == name.ToLower());
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}
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public static void RemoveUserItem(User user, UserItem item, int amount)
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{
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using (var dbContext = new DatabaseContext())
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{
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var userItem = dbContext.UserItems.FirstOrDefault(i => i.Id == item.Id);
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userItem.Amount -= amount;
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dbContext.SaveChanges();
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if (userItem.Amount == 0)
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{
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dbContext.Remove(userItem);
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dbContext.SaveChanges();
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}
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}
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}
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public static void GetUserItems(Client player)
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{
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var user = player.GetUser();
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var inventoryWeight = 0;
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List<string> iName = new List<string>();
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List<int> iAmount = new List<int>();
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List<int> iId = new List<int>();
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List<int> iWeight = new List<int>();
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using (var context = new DatabaseContext())
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{
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List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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foreach (var item in userItems)
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{
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IItem iItem = GetItemById(item.ItemId);
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var currentItemWeight = iItem.Gewicht * item.Amount;
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inventoryWeight += currentItemWeight;
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iName.Add(iItem.Name);
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iAmount.Add(item.Amount);
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iId.Add(iItem.Id);
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}
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List<Client> targetList = NAPI.Player.GetPlayersInRadiusOfPlayer(2, player);
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List<string> username = new List<string>();
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foreach (var target in targetList)
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{
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User cl = target.GetUser();
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username.Add(cl.Name);
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}
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player.TriggerEvent("inventoryShow", inventoryWeight, iName.ToArray(), iAmount.ToArray(), iId.ToArray(), username.ToArray());
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}
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}
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public static int GetUserInventoryWeight(Client player)
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{
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var user = player.GetUser();
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var inventoryWeight = 0;
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using (var context = new DatabaseContext())
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{
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List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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foreach (var item in userItems)
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{
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IItem iItem = GetItemById(item.ItemId);
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var currentItemWeight = iItem.Gewicht * item.Amount;
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inventoryWeight += currentItemWeight;
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}
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}
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return inventoryWeight;
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}
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public static UserItem UserHasThisItem(Client player, int itemId)
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{
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var user = player.GetUser();
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using (var context = new DatabaseContext())
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{
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UserItem existingItem = context.UserItems.FirstOrDefault(i => i.UserId == user.Id && i.ItemId == itemId);
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return existingItem;
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}
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}
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public static void GetUserItemsAsAdmin(Client player, User user)
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{
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var inventoryWeight = 0;
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using (var context = new DatabaseContext())
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{
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List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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string[][] items = new string[userItems.Count][];
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foreach (var item in userItems)
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{
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IItem iItem = GetItemById(item.ItemId);
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var currentItemWeight = iItem.Gewicht * item.Amount;
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inventoryWeight += currentItemWeight;
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items[userItems.IndexOf(item)] = new string[6];
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items[userItems.IndexOf(item)][0] = iItem.Name;
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items[userItems.IndexOf(item)][1] = iItem.Description;
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items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
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items[userItems.IndexOf(item)][3] = item.Amount.ToString();
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items[userItems.IndexOf(item)][4] = item.Slot.ToString();
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items[userItems.IndexOf(item)][5] = item.Id.ToString();
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}
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player.TriggerEvent("showInventoryToAdmin", user.Name, inventoryWeight, items);
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}
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}
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public bool CheckOriginOfItem(Client client, string jsonItemID, string jsonItemAmount, string jsonOrigin, string jsonVehAmount)
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{
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var origin = JsonConvert.DeserializeObject<int[]>(jsonOrigin);
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var itemID = JsonConvert.DeserializeObject<int>(jsonItemID);
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var itemAmount = JsonConvert.DeserializeObject<int>(jsonItemAmount);
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var vehAmount = JsonConvert.DeserializeObject<int>(jsonVehAmount);
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var user = client.GetUser();
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using (var context = new DatabaseContext())
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{
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if (origin.Length < 1)
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return false;
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if (origin[0] == 1)
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{
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foreach (Vehicle veh in NAPI.Pools.GetAllVehicles())
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{
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if (veh.Position.DistanceTo(client.Position) < 2.5f)
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{
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if (VehicleStreaming.GetDoorState(veh, DoorID.DoorTrunk) == DoorState.DoorOpen)
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{
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UserItem vItem = new UserItem
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{
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Amount = vehAmount,
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ItemId = itemID,
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UserId = user.Id,
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Slot = -1
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};
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ServerVehicle serverVehicle = VehicleManager.GetServerVehicleFromVehicle(veh, context);
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VehicleItem vehItem = context.VehicleItems.Where(v => v.VehicleId == origin[1] && v.ItemId == vItem.ItemId).FirstOrDefault();
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if (vehItem != null)
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{
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if (itemAmount < vehItem.Amount)
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{
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UserItem uItem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == vItem.ItemId).FirstOrDefault();
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if (uItem == null)
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{
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context.Add(vItem);
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}
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else
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{
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uItem.Amount += vItem.Amount;
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}
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context.SaveChanges();
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return true;
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}
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else if (itemAmount == vehItem.Amount)
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{
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UserItem uItem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == vItem.ItemId).FirstOrDefault();
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if (uItem == null)
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{
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context.Add(vItem);
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}
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else
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{
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uItem.Amount += vItem.Amount;
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}
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context.SaveChanges();
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return true;
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}
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return false;
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}
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}
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}
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}
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}
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else if (origin[0] == 0)
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{
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VehicleItem cItem = new VehicleItem
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{
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Amount = vehAmount,
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ItemId = itemID,
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VehicleId = origin[1],
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Slot = -1,
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};
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UserItem uItem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == cItem.ItemId).FirstOrDefault();
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if (uItem != null)
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{
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if (vehAmount < uItem.Amount)
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{
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VehicleItem vehItem = context.VehicleItems.Where(v => v.VehicleId == cItem.VehicleId && v.ItemId == cItem.ItemId).FirstOrDefault();
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if (vehItem == null)
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{
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context.Add(cItem);
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}
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else
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{
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vehItem.Amount += cItem.Amount;
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}
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context.SaveChanges();
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return true;
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}
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else if (vehAmount == uItem.Amount)
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{
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VehicleItem vehItem = context.VehicleItems.Where(v => v.VehicleId == cItem.VehicleId && v.ItemId == cItem.ItemId).FirstOrDefault();
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if (vehItem == null)
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{
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context.Add(cItem);
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}
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else
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{
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vehItem.Amount += cItem.Amount;
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}
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context.SaveChanges();
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return true;
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}
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return false;
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}
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}
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return false;
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}
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}
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[RemoteEvent("saveVehicleInventory")]
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public void SaveVehicleInventory(Client player, string jsonItemID, string jsonItemAmount, string jsonGotFrom, string vehAmount)
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{
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var itemID = JsonConvert.DeserializeObject<int>(jsonItemID);
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var itemAmount = JsonConvert.DeserializeObject<int>(jsonItemAmount);
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var origin = JsonConvert.DeserializeObject<int[]>(jsonGotFrom);
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if (!CheckOriginOfItem(player, jsonItemID, jsonItemAmount, jsonGotFrom, vehAmount))
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return;
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using (var context = new DatabaseContext())
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{
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VehicleItem vItem = new VehicleItem
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{
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Amount = itemAmount,
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ItemId = itemID,
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VehicleId = origin[1],
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Slot = -1
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};
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VehicleItem vehItem = context.VehicleItems.Where(v => v.VehicleId == vItem.VehicleId && v.ItemId == vItem.ItemId).FirstOrDefault();
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if (vehItem == null)
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{
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context.VehicleItems.Add(vItem);
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}
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else if (vItem.Amount <= 0)
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{
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context.VehicleItems.Remove(vehItem);
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}
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else
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{
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vehItem.Amount = vItem.Amount;
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}
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context.SaveChanges();
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}
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}
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[RemoteEvent("saveInventory")]
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public void SavePlayerInventory(Client player, string jsonItemID,string jsonItemAmount, string jsonGotFrom, string vehAmount)
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{
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var user = player.GetUser();
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var itemID = JsonConvert.DeserializeObject<int>(jsonItemID);
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var itemAmount = JsonConvert.DeserializeObject<int>(jsonItemAmount);
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if (!CheckOriginOfItem(player,jsonItemID, jsonItemAmount,jsonGotFrom, vehAmount))
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return;
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using (var context = new DatabaseContext())
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{
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UserItem cItem = new UserItem
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{
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Amount = itemAmount,
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ItemId = itemID,
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UserId = user.Id,
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Slot = -1,
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};
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UserItem item = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == cItem.ItemId).FirstOrDefault();
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if (item == null)
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{
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context.UserItems.Add(cItem);
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}
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else if (cItem.Amount <= 0)
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{
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context.UserItems.Remove(item);
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}
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else
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{
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item.Amount = cItem.Amount;
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}
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context.SaveChanges();
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}
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}
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public static void AddItemToInventory(Client player, UserItem item)
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{
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var user = player.GetUser();
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using (var context = new DatabaseContext())
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{
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UserItem existingItem = context.UserItems.FirstOrDefault(i => i.ItemId == item.ItemId && i.UserId == item.UserId);
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if (existingItem != null)
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{
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existingItem.Amount += item.Amount;
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}
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else
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{
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List<UserItem> allItemsByUser = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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var slotArr = Enumerable.Range(1, 20).ToList();
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allItemsByUser.ForEach(allItem =>
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{
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if (slotArr.Contains(allItem.Slot)) slotArr.Remove(allItem.Slot);
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});
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int newSlot = slotArr.Min();
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item.Slot = newSlot;
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context.UserItems.Add(item);
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IItem iItem = GetItemById(item.ItemId);
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string[] newItem = new string[] { iItem.Name, iItem.Description, iItem.Gewicht.ToString(), item.Amount.ToString(), newSlot.ToString(), item.Id.ToString() };
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player.TriggerEvent("addItem", JsonConvert.SerializeObject(newItem));
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}
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context.SaveChanges();
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}
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}
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[RemoteEvent("removeItemAsAdmin")]
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public void RemoveAsAdminInventory(Client player, string amount, string userItemId, string targetPlayerName)
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{
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using (var context = new DatabaseContext())
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{
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UserItem fItem = context.UserItems.FirstOrDefault(j => j.Id == int.Parse(userItemId));
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Client targetPlayer = ClientService.GetClientByNameOrId(targetPlayerName);
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if (amount == "stack")
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{
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var itemSlot = fItem.Slot;
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targetPlayer.TriggerEvent("removeItem", userItemId, fItem.Amount);
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context.UserItems.Remove(fItem);
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}
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else if (amount == "one")
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{
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var itemSlot = fItem.Slot;
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targetPlayer.TriggerEvent("removeItem", userItemId, 1);
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fItem.Amount--;
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}
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context.SaveChanges();
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}
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}
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[RemoteEvent("itemInteract")]
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public void ItemInteract(Client player, string jsonType, string jsonAmount, string jsonItemId)
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{
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int amount = JsonConvert.DeserializeObject<int>(jsonAmount);
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int itemId = JsonConvert.DeserializeObject<int>(jsonItemId);
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string type = JsonConvert.DeserializeObject<string>(jsonType);
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User user = player.GetUser();
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using (var context = new DatabaseContext())
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{
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UserItem fItem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
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IItem iItem = GetItemById(fItem.ItemId);
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switch (type)
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{
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case "use":
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ChatService.SendMessage(player, "use item: " + iItem.Name);
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if (iItem == null)
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{
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ChatService.SendMessage(player, "Dieses Essen existiert nicht.");
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return;
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}
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if (fItem == null)
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{
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ChatService.SendMessage(player, "Du hast dieses Item nicht");
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return;
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}
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if (iItem is IUsableItem usableItemObj)
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{
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usableItemObj.Use(fItem);
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player.TriggerEvent("removeItem", itemId, amount);
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}
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else ChatService.SendMessage(player, "Du kannst dieses Item nicht benutzen.");
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break;
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case "drop":
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if (iItem == null)
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{
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ChatService.SendMessage(player, "Dieses Item existiert nicht.");
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return;
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}
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if (fItem == null)
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{
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ChatService.SendMessage(player, "Du hast dieses Item nicht");
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return;
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}
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if (iItem is IDroppableItem usableItemObj2)
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{
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Vector3 dropPosition = ClientExtension.GetPositionFromPlayer(player, 0.6f, 0);
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dropPosition.Z -= 0.8f;
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//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
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Random r = new Random();
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GTANetworkAPI.Object grndObject = NAPI.Object.CreateObject(3777723516, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 0);
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GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
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TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", dropPosition, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
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GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
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if(fItem.Amount > amount)
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{
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fItem.Amount -= amount;
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}else if(fItem.Amount == amount)
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{
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context.UserItems.Remove(fItem);
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}
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}
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break;
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}
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context.SaveChanges();
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}
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}
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[RemoteEvent("tradeItem")]
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public void ServerEvent_tradeItem(Client client, int value, string jsonNameOrId, string itemIdArrStr, string itemAmountArrStr)
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{
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User user = client.GetUser();
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string nameOrId = JsonConvert.DeserializeObject<string>(jsonNameOrId);
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Client target = ClientService.GetClientByNameOrId(nameOrId);
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if (target == null || !target.IsLoggedIn() || target == client)
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{
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ChatService.PlayerNotFound(client);
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return;
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}
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if (client.Position.DistanceTo(target.Position) >= 5)
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{
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ChatService.ErrorMessage(client, "Spieler ist zu weit entfernt.");
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return;
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}
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int[] itemIdArr = JsonConvert.DeserializeObject<int[]>(itemIdArrStr);
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int[] itemAmountArr = JsonConvert.DeserializeObject<int[]>(itemAmountArrStr);
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List<string> itemNameList = new List<string>();
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if (target.HasData("inTrade") && target.GetData("inTrade") == true)
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{
|
|
ChatService.SendMessage(client, $"~r~[FEHLER] ~w~{target.Name} befindet sich bereits in einem Handel.");
|
|
return;
|
|
}
|
|
int inventoryWeight = 0;
|
|
using (var context = new DatabaseContext())
|
|
{
|
|
int targetInvWeight = GetUserInventoryWeight(target);
|
|
|
|
for (int i = 0; i < itemIdArr.Length; i++)
|
|
{
|
|
int itemId = itemIdArr[i];
|
|
int itemAmount = itemAmountArr[i];
|
|
UserItem uitem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
|
|
IItem iItem = GetItemById(uitem.ItemId);
|
|
var currentItemWeight = iItem.Gewicht * itemAmount;
|
|
inventoryWeight += currentItemWeight;
|
|
}
|
|
if (((targetInvWeight + inventoryWeight) / 1000) > 40)
|
|
{
|
|
ChatService.ErrorMessage(client, "Handel kann nicht getätigt werden.");
|
|
return;
|
|
}
|
|
|
|
for (int x = 0; x < itemIdArr.Length; x++)
|
|
{
|
|
int itemId = itemIdArr[x];
|
|
int itemAmount = itemAmountArr[x];
|
|
UserItem item = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
|
|
if (item.Amount - itemAmount > 0)
|
|
{
|
|
item.Amount -= itemAmount;
|
|
}
|
|
else
|
|
{
|
|
context.UserItems.Remove(item);
|
|
}
|
|
IItem iItem = GetItemById(itemId);
|
|
itemNameList.Add(iItem.Name);
|
|
context.SaveChanges();
|
|
}
|
|
}
|
|
ChatService.SendMessage(client, $"~b~Du hast eine Handelsanfrage an {target.Name} gesendet.");
|
|
TradeItems[user.Id] = (itemIdArr, itemAmountArr);
|
|
TradeValue[user.Id] = value;
|
|
target.SetData("tradePartner", user.Id);
|
|
target.SetData("trade", client.Name);
|
|
SendTradeOffer(target, client);
|
|
target.TriggerEvent("addTradeItems", itemIdArr, itemAmountArr, itemNameList.ToArray(), inventoryWeight);
|
|
}
|
|
|
|
public void SendTradeOffer(Client client, Client sender)
|
|
{
|
|
client.SetData("inTrade", true);
|
|
sender.SetData("inTrade", true);
|
|
ChatService.SendMessage(client, $"~b~ Du hast eine Handelsanfrage von {sender.Name} bekommen.");
|
|
client.SetSharedData("tradeOffer", JsonConvert.SerializeObject(1));
|
|
User user = sender.GetUser();
|
|
Timer tradeTimer = new Timer(30000);
|
|
TradeTimer[user.Id] = tradeTimer;
|
|
tradeTimer.Start();
|
|
tradeTimer.Elapsed += (s, e) => { SendBackToSender(sender); client.SetData("inTrade", false); sender.SetData("inTrade", false); client.SetSharedData("tradeOffer", JsonConvert.SerializeObject(0)); };
|
|
}
|
|
|
|
public void SendBackToSender(Client client)
|
|
{
|
|
User user = client.GetUser();
|
|
ChatService.SendMessage(client, "Dein Handelspartner hat die Anfrage nicht angenommen.");
|
|
(int[] itemIdArr, int[] itemAmountArr) = TradeItems[user.Id];
|
|
Timer timer = TradeTimer[user.Id];
|
|
timer.Stop();
|
|
using (var context = new DatabaseContext())
|
|
{
|
|
for (int x = 0; x < itemIdArr.Length; x++)
|
|
{
|
|
int itemId = itemIdArr[x];
|
|
int itemAmount = itemAmountArr[x];
|
|
UserItem item = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
|
|
if (item != null)
|
|
{
|
|
item.Amount += itemAmount;
|
|
}
|
|
else
|
|
{
|
|
var newItem = new UserItem
|
|
{
|
|
ItemId = itemId,
|
|
UserId = user.Id,
|
|
Amount = itemAmount,
|
|
Slot = -1
|
|
};
|
|
|
|
context.UserItems.Add(newItem);
|
|
}
|
|
context.SaveChanges();
|
|
}
|
|
}
|
|
}
|
|
|
|
[RemoteEvent("declineTrade")]
|
|
public void ServerEvent_declineTrade(Client client)
|
|
{
|
|
client.SetSharedData("tradeOffer", JsonConvert.SerializeObject(0));
|
|
if (!client.GetData("inTrade"))
|
|
{
|
|
ChatService.ErrorMessage(client, "Das Handelsangebot ist abgelaufen.");
|
|
return;
|
|
}
|
|
string name = client.GetData("trade");
|
|
Client target = ClientService.GetClientByNameOrId(name);
|
|
if (target == null || !target.IsLoggedIn())
|
|
{
|
|
ChatService.PlayerNotFound(client);
|
|
return;
|
|
}
|
|
|
|
client.SetData("inTrade", false);
|
|
target.SetData("inTrade", false);
|
|
SendBackToSender(target);
|
|
}
|
|
|
|
public static void OpenTradeAccept(Client client)
|
|
{
|
|
User user = client.GetUser();
|
|
int id = client.GetData("tradePartner");
|
|
(int[] itemIdArr, int[] itemAmountArr) = TradeItems[id];
|
|
Timer tradeTimer = TradeTimer[id];
|
|
tradeTimer.Stop();
|
|
tradeTimer.Start();
|
|
client.TriggerEvent("openTradeWindow", TradeValue[id], itemIdArr, itemAmountArr);
|
|
}
|
|
|
|
[RemoteEvent("acceptTrade")]
|
|
public void ServerEvent_AcceptTrade(Client client)
|
|
{
|
|
if (!client.GetData("inTrade"))
|
|
{
|
|
ChatService.ErrorMessage(client, "Das Handelsangebot ist abgelaufen.");
|
|
return;
|
|
}
|
|
client.SetSharedData("tradeOffer", JsonConvert.SerializeObject(0));
|
|
client.SetData("inTrade", false);
|
|
|
|
User user = client.GetUser();
|
|
int id = client.GetData("tradePartner");
|
|
(int[] itemIdArr, int[] itemAmountArr) = TradeItems[id];
|
|
Timer tradeTimer = TradeTimer[id];
|
|
tradeTimer.Stop();
|
|
string name = client.GetData("trade");
|
|
Client target = ClientService.GetClientByNameOrId(name);
|
|
if (target == null || !target.IsLoggedIn())
|
|
{
|
|
ChatService.PlayerNotFound(client);
|
|
return;
|
|
}
|
|
target.SetData("inTrade", false);
|
|
|
|
using (var context = new DatabaseContext())
|
|
{
|
|
|
|
int targetInvWeight = GetUserInventoryWeight(client);
|
|
int inventoryWeight = 0;
|
|
for (int i = 0; i < itemIdArr.Length; i++)
|
|
{
|
|
int itemId = itemIdArr[i];
|
|
int itemAmount = itemAmountArr[i];
|
|
UserItem uitem = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
|
|
IItem iItem = GetItemById(uitem.ItemId);
|
|
var currentItemWeight = iItem.Gewicht * itemAmount;
|
|
inventoryWeight += currentItemWeight;
|
|
}
|
|
if (((targetInvWeight + inventoryWeight) / 1000) > 40)
|
|
{
|
|
ChatService.ErrorMessage(client, "Handel kann nicht getätigt werden.");
|
|
return;
|
|
}
|
|
|
|
for (int x = 0; x < itemIdArr.Length; x++)
|
|
{
|
|
int itemId = itemIdArr[x];
|
|
int itemAmount = itemAmountArr[x];
|
|
UserItem item = context.UserItems.Where(u => u.UserId == user.Id && u.ItemId == itemId).FirstOrDefault();
|
|
if (item != null)
|
|
{
|
|
item.Amount += itemAmount;
|
|
}
|
|
else
|
|
{
|
|
var newItem = new UserItem
|
|
{
|
|
ItemId = itemId,
|
|
UserId = user.Id,
|
|
Amount = itemAmount,
|
|
Slot = -1
|
|
};
|
|
|
|
context.UserItems.Add(newItem);
|
|
}
|
|
context.SaveChanges();
|
|
}
|
|
}
|
|
ChatService.SendMessage(target, $"{client.Name} hat deine Anfrage angenommen.");
|
|
|
|
}
|
|
}
|
|
}
|