Files
reallife-gamemode/ReallifeGamemode.Server/Job/BusDriver/JobBlips.cs

41 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.Job.BusDriver
{
public class JobBlips : Script
{
// Route 1
Blip Blip = NAPI.Blip.CreateBlip(513, new Vector3(308.0671, -762.0952, 29.21954), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip2 = NAPI.Blip.CreateBlip(513, new Vector3(-105.5951, -1684.548, 29.23948), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip3 = NAPI.Blip.CreateBlip(513, new Vector3(-1056.246, -2552.576, 13.66063), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip4 = NAPI.Blip.CreateBlip(513, new Vector3(200.3088, -1978.828, 19.3329), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip5 = NAPI.Blip.CreateBlip(513, new Vector3(358.6138, -1785.821, 28.92113), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip6 = NAPI.Blip.CreateBlip(513, new Vector3(281.8594, -1462.503, 29.13148), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip7 = NAPI.Blip.CreateBlip(513, new Vector3(77.72239, -1212.086, 29.12294), 1, 4, "Haltestelle(R1)", 255, 0, true);
Blip Blip8 = NAPI.Blip.CreateBlip(513, new Vector3(218.1398, -850.9549, 30.16619), 1, 4, "Haltestelle(R1)", 255, 0, true);
//Route 2
Blip Blip9 = NAPI.Blip.CreateBlip(513, new Vector3(403.4488, -786.5514, 29.2046), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip11 = NAPI.Blip.CreateBlip(513, new Vector3(787.6898, -1364.566, 26.41318), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip12 = NAPI.Blip.CreateBlip(513, new Vector3(942.0541, -1447.974, 31.14204), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip13 = NAPI.Blip.CreateBlip(513, new Vector3(866.8322, -997.5225, 30.48207), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip14 = NAPI.Blip.CreateBlip(513, new Vector3(785.4254, -781.3905, 26.33277), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip15 = NAPI.Blip.CreateBlip(513, new Vector3(351.5793, -1064.582, 29.40059), 1, 27, "Haltestelle(R2)", 255, 0, true);
Blip Blip16 = NAPI.Blip.CreateBlip(513, new Vector3(235.0964, -857.1152, 29.74256), 1, 27, "Haltestelle(R2)", 255, 0, true);
// Route 3 // Platzhalter weitere Blips Routen
/*Blip Blip17 = NAPI.Blip.CreateBlip(513, new Vector3(306.163, -767.4735, 29.20587), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip18 = NAPI.Blip.CreateBlip(513, new Vector3(76.55303, -1468.593, 29.23081), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip19 = NAPI.Blip.CreateBlip(513, new Vector3(-105.5951, -1684.548, 29.23948), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip20 = NAPI.Blip.CreateBlip(513, new Vector3(-1056.246, -2552.576, 13.66063), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip21 = NAPI.Blip.CreateBlip(513, new Vector3(200.3088, -1978.828, 19.3329), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip22 = NAPI.Blip.CreateBlip(513, new Vector3(358.6138, -1785.821, 28.92113), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip23 = NAPI.Blip.CreateBlip(513, new Vector3(281.8594, -1462.503, 29.13148), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip24 = NAPI.Blip.CreateBlip(513, new Vector3(77.72239, -1212.086, 29.12294), 1, 49, "Haltestelle(R3)", 255, 0, true);
Blip Blip25 = NAPI.Blip.CreateBlip(513, new Vector3(218.1398, -850.9549, 30.16619), 1, 49, "Haltestelle(R3)", 255, 0, true);*/
}
}