37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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/**
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* @overview Life of German Reallife - Entities User (User.cs)
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* @author VegaZ, hydrant
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* @copyright (c) 2008 - 2018 Life of German
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*/
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namespace reallife_gamemode.Server.Entities
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{
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public class User
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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[StringLength(32)]
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public string Name { get; set; }
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[StringLength(32)]
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public string SocialClubName { get; set; }
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[StringLength(64)]
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public string Password { get; set; }
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public int LogUserId { get; set; }
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public DateTime RegistrationDate { get; set; }
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[EmailAddress]
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[StringLength(64)]
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public string Email { get; set; }
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public AdminLevel AdminLevel { get; set; }
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public bool IsAdmin(AdminLevel level) => AdminLevel >= level;
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}
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}
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