Files
reallife-gamemode/Client/Interaction/interaction.js
2018-12-26 23:39:13 +01:00

266 lines
10 KiB
JavaScript

var nearbyPlayers = [];
let screenRes = mp.game.graphics.getScreenResolution(0, 0);
var tradeRequest;
var tradeRequester;
var timerBarSize = 0.5;
var tradeTimeLeft;
var tradeSelection = "none";
var tradeSelectHover = "none";
var acceptColor = 100;
var declineColor = 100;
const { x: screenX, y: screenY } = mp.game.graphics.getScreenActiveResolution(0, 0);
let rxC = 0.5;
let ryC = 0.4;
let rWidth = 0.4;
let sX = (screenX * 0.1 / 1000);
let sY = (screenY * 0.1 / 1000);
let eX = sX - 0.1;
let eY = sY - 0.1;
let sizeMul = 0.08;
let yMul = 1.8;
var receivedTradePrize;
var receivedTradeItems = [[]];
var receivedTradeGrid = [];
receivedTradeGrid[0] = [0.3375, 0.5]
receivedTradeGrid[1] = [0.4195, 0.5]
receivedTradeGrid[2] = [0.5015, 0.5]
receivedTradeGrid[3] = [0.5835, 0.5]
receivedTradeGrid[4] = [0.6655, 0.5]
const NativeUI = require("nativeui");
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
const UIMenuCheckboxItem = NativeUI.UIMenuCheckboxItem;
const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
mp.events.add("showPlayerInteraction", (nearPlayerArr) => {
mp.gui.chat.activate(false);
nearbyPlayers = JSON.parse(nearPlayerArr);
globalData.PlayerInteraction = true;
let playerInteractionMenu = new Menu("Spielerinteraktion", "", new Point(0, screenRes.y / 2));
let playerSelect = new UIMenuListItem("Mit", "~y~W\u00e4hle den Spieler aus.", new ItemsCollection(nearbyPlayers));
playerInteractionMenu.AddItem(playerSelect);
playerInteractionMenu.AddItem(new UIMenuItem("Handeln", "Sende dem Spieler eine Handlungsanfrage"));
let cancelItem = new UIMenuItem("Schlie\u00dfen", "Schlie\u00dft die Spielerinteraktion");
cancelItem.BackColor = new Color(213, 0, 0);
cancelItem.HighlightedBackColor = new Color(229, 57, 53);
playerInteractionMenu.AddItem(cancelItem);
playerInteractionMenu.Visible = true;
playerInteractionMenu.ItemSelect.on((item) => {
if (item.Text === "Handeln") {
mp.events.callRemote("openTradeInventory", playerSelect.SelectedValue);
playerInteractionMenu.Visible = false;
mp.gui.chat.activate(true);
globalData.PlayerInteraction = false;
} else if (item.Text === "Schlie\u00dfen") {
globalData.PlayerInteraction = false;
playerInteractionMenu.Visible = false;
mp.gui.chat.activate(true);
globalData.PlayerInteraction = false;
}
});
});
mp.events.add("showTradeRequest", (tradeRequesterName, tradeItemsArr, tradePrizeSent) => {
receivedTradeItems = tradeItemsArr;
receivedTradePrize = tradePrizeSent;
mp.gui.cursor.show(true, true);
tradeRequester = tradeRequesterName;
tradeRequest = true;
tradeTime = new Date().getTime();
tradeTimeEnd = tradeTime + 30000;
});
mp.events.add("render", () => {
if (tradeRequest) {
var pos = mp.gui.cursor.position;
var actualTime = new Date().getTime();
tradeTimeLeft = (tradeTimeEnd - actualTime) / 1000;
mp.game.graphics.set2dLayer(1);
mp.game.graphics.drawRect(0.5, 0.5, 0.5, 0.3, 255, 255, 255, 200);
mp.game.graphics.drawText("Handelsanfrage von ~y~" + tradeRequester + " ~s~ für ~g~" + receivedTradePrize + "$", [0.5, 0.5 - 0.13], {
font: 7,
color: [112, 128, 144, 254],
scale: [0.7, 0.7],
outline: true,
});
mp.game.graphics.set2dLayer(2);
for (var slots = 0; slots < receivedTradeGrid.length; slots++) {
mp.game.graphics.drawRect(receivedTradeGrid[slots][0], receivedTradeGrid[slots][1], sizeMul, sizeMul * yMul, 112, 128, 144, 254);
mp.game.graphics.drawText(tempSlot2 = slots + 1, [receivedTradeGrid[slots][0] - (sizeMul / 2) + 0.006, receivedTradeGrid[slots][1] - (sizeMul / 2 * yMul)], {
font: 7,
color: [69, 255, 0, 254],
scale: [0.3, 0.3],
outline: true,
});
}
mp.game.graphics.set2dLayer(3);
//SPRITES + ITEMANZAHL
if (receivedTradeItems.length !== 0) {
for (var currentItem = 0; currentItem < receivedTradeItems.length; currentItem++) {
if (receivedTradeItems[currentItem][4] !== "-1") {
mp.game.graphics.drawSprite("itemimages", receivedTradeItems[currentItem][0].toLowerCase(), receivedTradeGrid[parseInt(receivedTradeItems[currentItem][4] - 1)][0], receivedTradeGrid[parseInt(receivedTradeItems[currentItem][4] - 1)][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255);
mp.game.graphics.drawText("(~y~" + receivedTradeItems[currentItem][3] + "~s~)", [receivedTradeGrid[parseInt(receivedTradeItems[currentItem][4] - 1)][0] + (sizeMul / 2) - 0.008, receivedTradeGrid[parseInt(receivedTradeItems[currentItem][4] - 1)][1] + 0.05], {
font: 0,
color: [255, 255, 255, 255],
scale: [0.25, 0.25],
outline: true,
});
}
}
}
mp.game.graphics.set2dLayer(4);
if (isMouseOverTradeItem(pos[0], pos[1])) {
mp.game.graphics.drawRect(pos[0] / screenX, pos[1] / screenY + 0.055, 0.14, 0.08, 0, 0, 0, 220);
var hoverItemP = [receivedTradeItems[hoverItem][0], receivedTradeItems[hoverItem][1], receivedTradeItems[hoverItem][2], receivedTradeItems[hoverItem][3]];
//NAME
mp.game.graphics.drawText("~g~" + hoverItemP[0], [pos[0] / screenX, pos[1] / screenY + 0.02], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.4, 0.4],
outline: true,
});
//BESCHREIBUNG
mp.game.graphics.drawText(hoverItemP[1], [pos[0] / screenX, pos[1] / screenY + 0.04], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.35, 0.35],
outline: true,
});
//EINZELGEWICHT
mp.game.graphics.drawText("~y~" + hoverItemP[2] + "g~s~ * " + hoverItemP[3] + "~s~ = ~y~" + hoverItemP[2] * hoverItemP[3] + "g", [pos[0] / screenX, pos[1] / screenY + 0.06], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.35, 0.35],
outline: true,
});
}
isMouseOverButton(pos[0], pos[1]);
mp.game.graphics.set2dLayer(5);
mp.game.graphics.drawRect(0.5 - 0.07, 0.5 + 0.1, 0.06, 0.04, 100, acceptColor, 100, 250);
mp.game.graphics.drawRect(0.5 + 0.07, 0.5 + 0.1, 0.06, 0.04, declineColor, 100, 100, 250);
mp.game.graphics.set2dLayer(6);
mp.game.graphics.drawText("~g~Annehmen", [0.5 - 0.07, 0.5 + 0.08], {
font: 4,
color: [112, 128, 144, 254],
scale: [0.6, 0.6],
outline: true,
});
mp.game.graphics.drawText("~r~Ablehnen", [0.5 + 0.07, 0.5 + 0.08], {
font: 4,
color: [112, 128, 144, 254],
scale: [0.6, 0.6],
outline: true,
});
mp.game.graphics.set2dLayer(7);
timerBarSize = tradeTimeLeft / 30 * 0.5;
if (tradeTimeLeft > 0) {
mp.game.graphics.drawText(tradeTimeLeft.toFixed(0), [0.5, 0.5 + 0.1312], {
font: 7,
color: [255, 255, 255, 255],
scale: [0.35, 0.35],
outline: true,
});
mp.game.graphics.drawRect(0.5, 0.5 + 0.1412, timerBarSize, 0.018, 255, 0, 0, 250);
} else {
mp.events.callRemote('tradeDecision', tradeSelection, JSON.stringify(receivedTradeItems), tradeRequester);
tradeSelection = "timeup";
tradeRequest = false;
mp.gui.cursor.show(false, false);
}
}
});
function isMouseOverButton(cX, cY) {
if (tradeRequest) {
var x = cX / screenX;
var y = cY / screenY;
if (x > 0.5 - 0.07 - 0.03 && x < 0.5 - 0.07 + 0.03 && y > 0.5 + 0.1 - 0.02 && y < 0.5 + 0.1 + 0.02) {
acceptColor = 255;
tradeSelectHover = "accept";
return true;
} else if (x > 0.5 + 0.07 - 0.03 && x < 0.5 + 0.07 + 0.03 && y > 0.5 + 0.1 - 0.02 && y < 0.5 + 0.1 + 0.02) {
declineColor = 255;
tradeSelectHover = "decline";
return true;
} else {
acceptColor = 100;
declineColor = 100;
return false;
}
}
}
function isMouseOverTradeItem(cX, cY) {
if (tradeRequest) {
var x = cX / screenX;
var y = cY / screenY;
var a;
var b;
var c;
for (var s = 0; s < 5; s++) {
a = receivedTradeGrid[s][0] - x;
b = receivedTradeGrid[s][1] - y;
c = Math.sqrt(a * a + b * b);
var invSlot = (s + 1);
if (c < sizeMul / 2) {
for (i = 0; i < receivedTradeItems.length; i++) {
if (parseInt(receivedTradeItems[i][4]) === invSlot) {
hoverItem = i;
return true;
}
}
}
}
}
}
mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => {
var cX = x / screenX;
var cY = y / screenY;
if (tradeRequest) {
//LINKE MAUSTASTE
//RUNTER
if (upOrDown === "down" && leftOrRight === "left") {
if (isMouseOverButton(x, y)) {
if (tradeSelectHover === "accept") {
tradeSelection = "accept";
} else if (tradeSelectHover === "decline") {
tradeSelection = "decline";
}
mp.events.callRemote('tradeDecision', tradeSelection, JSON.stringify(receivedTradeItems), tradeRequester);
tradeRequest = false;
mp.gui.cursor.show(false, false);
}
}
}
});