Files
reallife-gamemode/ReallifeGamemode.Server/Gangwar/Gangwar.cs
2019-12-01 15:57:37 +01:00

177 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using System.Linq;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Database.Entities;
using Newtonsoft.Json;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Extensions;
namespace ReallifeGamemode.Server.Gangwar
{
public class Gangwar : Script
{
public static Turf[] _loadedTurfs;
private static List<Turfs> turfs;
public static void loadTurfs()
{
_loadedTurfs = null;
using (var context = new DatabaseContext())
{
turfs = context.Turfs.Select(t => t).ToList();
List<Turf> turfing = new List<Turf>();
foreach (var t in turfs)
{
Turf newTurf = new Turf(t.Id, t.Name, t.Color, t.Owner);
turfing.Add(newTurf);
}
_loadedTurfs = turfing.ToArray();
}
}
public static void loadClient(Client client)
{
client.TriggerEvent("GangAreas:Create", JsonConvert.SerializeObject(turfs.ToArray()));
}
public static void loadTurfs_ToAllClients()
{
NAPI.ClientEvent.TriggerClientEventForAll("GangAreas:Create", JsonConvert.SerializeObject(turfs.ToArray()));
}
public void GangwarKill(Client killer, Client victim)
{
if (killer.HasData("GotInsideOfTurf") && victim.HasData("GotInsideOfTurf"))
{
foreach (var turf in getTurfs())
{
if (turf.getId() == victim.GetData("inGangWar"))
{
turf.setKill(victim.GetUser().Faction.Name);
return;
}
}
}
}
public Turf[] getTurfs()
{
return _loadedTurfs;
}
[RemoteEvent("Gangarea:Enter")]
public void RmtEvent_TurfEnter(Client client, string jsonId)
{
int id = JsonConvert.DeserializeObject<int>(jsonId);
foreach (var turf in getTurfs())
{
if (turf.getId() == id)
{
turf.enter(client);
return;
}
}
}
[RemoteEvent("Gangarea:Leave")]
public void RmtEvent_TurfLeave(Client client, string jsonId)
{
int id = JsonConvert.DeserializeObject<int>(jsonId);
foreach (var turf in getTurfs())
{
if (turf.getId() == id)
{
turf.leave(client);
return;
}
}
}
[RemoteEvent("SERVER:SetTurf")]
public void RmtEvent_SetTurf(Client client, string jsonX, string jsonY, string jsonRot, string jsonRange, string Name)
{
float pX = JsonConvert.DeserializeObject<float>(jsonX);
float pY = (float)JsonConvert.DeserializeObject<float>(jsonY);
float Rot = (float)JsonConvert.DeserializeObject<float>(jsonRot);
float Range = (float)JsonConvert.DeserializeObject<float>(jsonRange);
var newTurf = new Turfs
{
Name = Name,
X = pX,
Y = pY,
Rotation = Rot,
Range = Range,
Owner = "Neutral",
Color = 0
};
using (var dbContext = new DatabaseContext())
{
dbContext.Turfs.Add(newTurf);
dbContext.SaveChanges();
}
loadTurfs();
loadTurfs_ToAllClients();
}
[RemoteEvent("SERVER:DeleteTurf")]
public void RmtEvent_DeleteTurf(Client client, string jsonId)
{
int id = JsonConvert.DeserializeObject<int>(jsonId);
if (id == -1)
{
ChatService.ErrorMessage(client, "Du befindest dich in keinem Gebiet");
return;
}
using (var dbContext = new DatabaseContext())
{
Turfs dturf = dbContext.Turfs.Where(t => t.Id == id).FirstOrDefault();
if (dturf != null)
{
dbContext.Turfs.Remove(dturf);
dbContext.SaveChanges();
loadTurfs();
loadTurfs_ToAllClients();
}
}
}
[Command("/gwstart")]
public void StartGangwar(Client client)
{
if (!client.GetUser().FactionLeader)
return;
foreach (var turf in getTurfs())
{
if (turf.status == "attack")
{
client.SendChatMessage("Ein GW läuft grad bruder"); // DEBUG
return;
}
}
if(client.GetUser().Faction.Name == "Ballas" || client.GetUser().Faction.Name == "Grove")
{
foreach (var turf in getTurfs())
{
foreach(var u in turf.playerInside)
{
if(u == client)
{
if (turf.Owner != client.GetUser().Faction.Name)
turf.attack(client.GetUser().Faction.Name);
}
}
}
}
}
}
}