Files
reallife-gamemode/Server/Saves/SavedMarker.cs
2018-09-22 23:14:44 +02:00

40 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
/**
* @overview Life of German Reallife - Saves SavedMarker.cs
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Saves
{
public class SavedMarker
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public byte Type { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Scale { get; set; }
public float DirectionX { get; set; }
public float DirectionY { get; set; }
public float DirectionZ { get; set; }
public float RotationX { get; set; }
public float RotationY { get; set; }
public float RotationZ { get; set; }
public byte ColorR { get; set; }
public byte ColorG { get; set; }
public byte ColorB { get; set; }
public byte ColorA { get; set; }
public bool Visible { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}