Files
reallife-gamemode/ReallifeGamemode.Server/Wanted/Jail.cs
2019-07-16 23:48:33 +02:00

155 lines
6.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
namespace ReallifeGamemode.Server.Wanted
{
public class Jail
{
public static Dictionary<int, int> jailtime { get; set; } = new Dictionary<int, int>(); //time in seconds
public static void Check_PutBehindBars(Client client)
{
User user = client.GetUser();
if (user.JailTime > 0)
{
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
client.Position = new Vector3(458.9842, -997.2126, 24.91485); //send client to jail
if (rndInt == 2)
client.Position = new Vector3(459.696, -994.3766, 24.91486); //send client to jail
if (rndInt == 3)
client.Position = new Vector3(458.3372, -1001.258, 24.91485); //send client to jail
jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
return;
}
if (user.Wanteds <= 0)
return;
foreach (var copClient in NAPI.Pools.GetAllPlayers())
{
User cop = copClient.GetUser();
if (cop?.FactionId == 1 || cop?.FactionId == 3)
{
if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(copClient.Position) <= 200)
{
Random rnd = new Random();
int rndInt = rnd.Next(1, 3);
if (rndInt == 1)
client.Position = new Vector3(458.9842, -997.2126, 24.91485); //send client to jail
if (rndInt == 2)
client.Position = new Vector3(459.696, -994.3766, 24.91486); //send client to jail
if (rndInt == 3)
client.Position = new Vector3(458.3372, -1001.258, 24.91485); //send client to jail
using (var dbContext = new DatabaseContext())
{
client.GetUser(dbContext).JailTime = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
}
jailtime[user.Id] = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
}
}
}
}
public static void JailTimer()
{
System.Timers.Timer timer = new System.Timers.Timer(60000);
System.Timers.Timer brakeOut = new System.Timers.Timer(10000);
System.Timers.Timer jailIn = new System.Timers.Timer(2500);
timer.Start();
brakeOut.Start();
jailIn.Start();
timer.Elapsed += Timer_Elapsed;
brakeOut.Elapsed += brakeOut_Elapsed;
jailIn.Elapsed += jailIn_Elapsed;
}
private static void jailIn_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (!jailtime.ContainsKey(user.Id))
{
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
User cop = copPlayer.GetUser();
if (cop.GetData<bool>("duty") && copPlayer.Position.DistanceTo2D(player.Position) <= 500)
{
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) <= 7)
{
if (player.Position.DistanceTo2D(copPlayer.Position) < 5)
{
Check_PutBehindBars(player);
}
}
}
}
}
}
}
private static void brakeOut_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7 && jailtime.ContainsKey(user.Id))
{
using (var dbContext = new DatabaseContext())
{
user = player.GetUser(dbContext);
user.GiveWanteds(null, 50, "Knast-Ausbruch");
dbContext.SaveChanges();
jailtime.Remove(user.Id);
}
}
}
}
private static void Timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (var player in NAPI.Pools.GetAllPlayers())
{
User user = player.GetUser();
if (jailtime.ContainsKey(user.Id))
{
if (user.JailTime <= 0)
{
player.Position = new Vector3(461.7256, -988.6035, 24.91487);
jailtime.Remove(user.Id);
return;
}
if (user.JailTime > 0)
{
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).JailTime -= 60;
dbContext.SaveChanges();
}
}
}
}
}
}
}