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reallife-gamemode/ReallifeGamemode.Database/ReallifeGamemode.Database.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>AnyCPU;x64</Platforms>
<LangVersion>8.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="3.1.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="3.1.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="3.1.1" />
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql.Design" Version="1.1.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ReallifeGamemode.Server.Core.API\ReallifeGamemode.Server.Core.API.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Core.RageMP\ReallifeGamemode.Server.Core.RageMP.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Types\ReallifeGamemode.Server.Types.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Services\ReallifeGamemode.Services.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="Bootstrapper">
<HintPath>..\Import\Bootstrapper.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\Import\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
</Project>