Files
reallife-gamemode/ReallifeGamemode.Client/Interaction/bankmenu.ts
2021-04-11 15:58:58 +02:00

255 lines
9.7 KiB
TypeScript

/**
* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
* @author MichaPlays
* @copyright (c) 2008 - 2018 Life of German
*/
import * as NativeUI from '../libs/NativeUI';
import InputHelper from '../inputhelper';
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
const UIMenuCheckboxItem = NativeUI.UIMenuCheckboxItem;
const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
let screenRes = mp.game.graphics.getScreenResolution(0, 0);
let saveItem = new UIMenuItem("Bestätigen", "");
saveItem.BackColor = new Color(13, 71, 161);
saveItem.HighlightedBackColor = new Color(25, 118, 210);
let cancelItem = new UIMenuItem("Schließen", "");
cancelItem.BackColor = new Color(213, 0, 0);
cancelItem.HighlightedBackColor = new Color(229, 57, 53);
export default function bankMenuHandle(globalData: IGlobalData) {
var factionBankmenu: NativeUI.Menu;
var bankmenu: NativeUI.Menu;
var paymentItem = new UIMenuItem("Überweisen", "Spieler Geld überweisen (+5% Steuern)");
var payInItem = new UIMenuItem("Einzahlen", "Geld einzahlen");
var payOutItem = new UIMenuItem("Auszahlen", "Geld auszahlen");
var factionPaymentItem = new UIMenuItem("Überweisen", "Spieler Geld überweisen (+5% Steuern)");
var factionPayInItem = new UIMenuItem("Einzahlen", "Geld auf die Fraktionskasse zahlen");
var factionPayOutItem = new UIMenuItem("Überweisen", "Geld von der Fraktionskasse abheben");
var factionBankBalance = new UIMenuItem("Kontostand", "");
var paymentname: string;
var factionname: string;
mp.events.add('showBankMenu', () => {
if (!globalData.InMenu) {
globalData.InMenu = true;
bankmenu = new Menu("Bank", "", new Point(0, screenRes.y / 3), null, null);
bankmenu.AddItem(payInItem);
bankmenu.AddItem(payOutItem);
bankmenu.AddItem(paymentItem);
bankmenu.AddItem(cancelItem);
bankmenu.Visible = true;
bankmenu.ItemSelect.on((item) => {
if (item.Text === "Einzahlen") {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du einzahlen?", globalData);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:payIn", amount);
mp.gui.cursor.show(false, false);
bankmenu.Close(true);
globalData.InMenu = false;
});
}else if (item.Text === "Auszahlen") {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du Auszahlen?", globalData);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:payOut", amount);
mp.gui.cursor.show(false, false);
bankmenu.Close(true);
globalData.InMenu = false;
});
} else if (item.Text === "Überweisen" ) {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wem möchtest du Geld überweisen? (Name/ID)", globalData);
input.show();
input.getValue(name => {
mp.events.call("CLIENT:bank_name", name);
mp.gui.cursor.show(false, false);
bankmenu.Close(true);
globalData.InMenu = false;
});
} else if (item.Text === "Schließen") {
mp.gui.cursor.show(false, false);
bankmenu.Close(true);
globalData.InMenu = false;
}
});
bankmenu.MenuClose.on(() => {
globalData.InMenu = false;
});
}
});
mp.events.add('removeBankmenu', () => {
mp.gui.cursor.show(false, false);
bankmenu.Close(true);
globalData.InMenu = false;
});
mp.events.add("CLIENT:bank_name", (name) => {
paymentname = name;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du Überweisen??", globalData);
mp.gui.cursor.show(true, true);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:payment", JSON.stringify(paymentname), amount);
mp.gui.cursor.show(false, false);
globalData.InMenu = false;
});
});
mp.events.add('removeFactionBankmenu', () => {
if (globalData.InMenu && factionBankmenu) {
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
}
});
mp.events.add('showFactionBankMenu', (factionMoney) => {
if (!globalData.InMenu) {
globalData.InMenu = true;
factionBankmenu = new Menu("Fraktionskasse", "", new Point(0, screenRes.y / 3), null, null);
factionBankmenu.AddItem(factionBankBalance);
factionBankBalance.SetRightLabel("$" + factionMoney);
factionBankmenu.AddItem(factionPayInItem);
factionBankmenu.AddItem(cancelItem);
factionBankmenu.Visible = true;
factionBankmenu.ItemSelect.on((item) => {
if (item.Text === "Einzahlen") {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du einzahlen?", globalData);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:factionPayIn", amount);
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
});
}else if (item.Text === "Schließen") {
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
}
});
factionBankmenu.MenuClose.on(() => {
globalData.InMenu = false;
});
}
});
mp.events.add('showFactionBankMenuLeader', (factionMoney) => {
if (!globalData.InMenu) {
globalData.InMenu = true;
factionBankmenu = new Menu("Fraktionskasse", "", new Point(0, screenRes.y / 3), null, null);
factionBankmenu.AddItem(factionBankBalance);
factionBankBalance.SetRightLabel("$" + factionMoney);
factionBankmenu.AddItem(factionPayInItem);
factionBankmenu.AddItem(factionPaymentItem);
factionBankmenu.AddItem(cancelItem);
factionBankmenu.Visible = true;
factionBankmenu.ItemSelect.on((item) => {
if (item.Text === "Einzahlen") {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du einzahlen?", globalData);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:factionPayIn", amount);
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
});
}else if (item.Text === "Überweisen") {
mp.gui.chat.activate(true);
mp.gui.cursor.show(true, true);
globalData.InMenu = false;
globalData.InMenu = true;
var input = new InputHelper("Wem möchtest du Geld überweisen? (Name/ID)", globalData);
input.show();
input.getValue(name => {
mp.events.call("CLIENT:bank_factionname", name);
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
});
}else if (item.Text === "Schließen") {
mp.gui.cursor.show(false, false);
factionBankmenu.Close(true);
globalData.InMenu = false;
}
});
factionBankmenu.MenuClose.on(() => {
globalData.InMenu = false;
});
}
});
mp.events.add("CLIENT:bank_factionname", (name) => {
paymentname = name;
globalData.InMenu = true;
var input = new InputHelper("Wie viel möchtest du Überweisen?", globalData);
mp.gui.cursor.show(true, true);
input.show();
input.getValue(amount => {
mp.events.callRemote("CLIENT:factionPayment", JSON.stringify(paymentname), amount);
mp.gui.cursor.show(false, false);
globalData.InMenu = false;
});
});
}