Files
reallife-gamemode/ReallifeGamemode.Server/Util/GlobalHelper.cs

57 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.Util
{
public static class GlobalHelper
{
public static List<Client> DutyAdmins = new List<Client>();
public static Dictionary<string, string> CustomJoinMessages = new Dictionary<string, string>
{
{ "murcel1337", "Miesester Projektleiter ist da! (aviate)" },
{ ".MichaPlays.", "Der Echte Ballas Leader ist online (MichaPlays)" },
{ "balboistderbeste", "Hurra! Hurra! Der Balbo ist jetzt da!" },
{ "paaqo1337", "Picasso is back!" }
};
public static string AdminLevelToString(AdminLevel lvl)
{
string ret = "";
if (lvl == AdminLevel.TEAM)
{
ret = "Teammitglied";
}
else if (lvl == AdminLevel.SUPPORTER)
{
ret = "Supporter";
}
else if (lvl == AdminLevel.ADMIN)
{
ret = "Admin Level 1";
}
else if (lvl == AdminLevel.ADMIN2)
{
ret = "Admin Level 2";
}
else if (lvl == AdminLevel.ADMIN3)
{
ret = "Admin Level 3";
}
else if (lvl == AdminLevel.HEADADMIN)
{
ret = "Admin Level 1337";
}
else if (lvl == AdminLevel.PROJEKTLEITUNG)
{
ret = "Admin Level 1338";
}
return ret;
}
}
}