Files
reallife-gamemode/ReallifeGamemode.DataService/Program.cs
2019-09-22 15:16:05 +02:00

37 lines
846 B
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Microsoft.AspNetCore;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
namespace ReallifeGamemode.DataService
{
public class Program
{
public static void Main(string[] args)
{
BuildWebHost(args).Run();
}
public static IWebHost BuildWebHost(string[] args)
{
return WebHost.CreateDefaultBuilder(args)
.ConfigureLogging((ctx, l) =>
{
l.AddLog4Net(Path.Combine(ctx.HostingEnvironment.ContentRootPath, "log4net.config"));
})
.UseStartup<Startup>()
.UseKestrel(k =>
{
k.Listen(IPAddress.Any, 5000);
})
.Build();
}
}
}