Files
reallife-gamemode/ReallifeGamemode.Client/Gui/interiors.ts

29 lines
937 B
TypeScript

import game from "..";
import { Key } from "../game";
var interiorId = -1;
var enterExit = undefined;
var helpText;
game.events.add('SERVER:InteriorManager_ClearHelpText', () => {
game.ui.clearHelpText();
enterExit = undefined;
game.events.unbindKey(Key.E, false, keyPressHandler);
});
game.events.add('SERVER:InteriorManager_ShowHelpText', (interior, intId, entEx) => {
//game.ui.setHelpText('Drücke ~INPUT_CONTEXT~, um ~b~' + interior + ' ~s~zu ' + (entEx === 0 ? 'betreten' : 'verlassen'));
helpText = "~s~Drücke ~g~E~s~, um ~b~" + interior + " ~s~zu " + (entEx === 0 ? "betreten" : "verlassen");
mp.events.call("renderHelpTextOnScreen", helpText)
interiorId = intId;
enterExit = entEx;
game.events.bindKey(Key.E, false, keyPressHandler);
});
function keyPressHandler() {
if (game.ui.inChat) return;
game.events.callServer('InteriorManager_UseTeleport', [interiorId, enterExit]);
}