Files
reallife-gamemode/ReallifeGamemode.Client/DoorManager/doormanager.ts

7 lines
265 B
TypeScript

export default function doorManager() {
mp.events.add('changeDoorState', (doorHash, x, y, z, locked, p5, p6, p7) => {
locked === 1 ? locked = true : locked = false;
mp.game.object.doorControl(doorHash, x, y, z, locked, p5, p6, p7);
});
}