Files
reallife-gamemode/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs

23 lines
527 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Events
{
public class UpdateCharacterElevator : Script
{
[RemoteEvent("sendPlayerToStage")]
public void SaveWeaponSelection(Player client, string stage)
{
ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
if (elevator != null)
{
client.Position = elevator.Position;
}
}
}
}