61 lines
1.6 KiB
JavaScript
61 lines
1.6 KiB
JavaScript
/**
|
|
* @overview Life of German Reallife - Gui Infobox infobox.js
|
|
* @author VegaZ
|
|
* @copyright (c) 2008 - 2018 Life of German
|
|
*/
|
|
|
|
var playerName;
|
|
var playerId;
|
|
var playerMoney;
|
|
|
|
var isDeath = false;
|
|
var deathTime;
|
|
var respawnTime;
|
|
var deathSeconds;
|
|
var fade;
|
|
|
|
mp.game.gameplay.setFadeOutAfterDeath(false);
|
|
|
|
mp.events.add("startDeathTimer", () => {
|
|
if (isDeath === false) {
|
|
isDeath = true;
|
|
//mp.gui.chat.activate(false);
|
|
deathDate = new Date();
|
|
respawnTime = Math.floor(deathDate.getTime() / 1000 + 120);
|
|
fade = 255 - 120;
|
|
}
|
|
});
|
|
|
|
mp.events.add("onPlayerRevived", () => {
|
|
isDeath = false;
|
|
mp.gui.chat.activate(true);
|
|
mp.game.gameplay.setFadeOutAfterDeath(false);
|
|
});
|
|
|
|
mp.events.add("respawnDeathPlayer", () => {
|
|
isDeath = false;
|
|
mp.gui.chat.activate(true);
|
|
mp.game.gameplay.setFadeOutAfterDeath(false);
|
|
mp.events.callRemote('RespawnPlayerAtHospital');
|
|
});
|
|
|
|
mp.events.add("render", () => {
|
|
currentDate = new Date();
|
|
|
|
if (isDeath === true) {
|
|
deathSeconds = respawnTime - Math.floor(currentDate.getTime() / 1000);
|
|
var alpha = fade + (Math.floor((currentDate.getTime() / 1000) - (deathDate.getTime() / 1000)));
|
|
if (deathSeconds >= 0) {
|
|
mp.game.graphics.drawText("~y~" + deathSeconds, [0.5, 0.5],
|
|
{
|
|
font: 7,
|
|
color: [255, 255, 255, 255],
|
|
scale: [0.8, 0.8],
|
|
outline: true
|
|
})
|
|
mp.game.graphics.drawRect(0.5, 0.5, 1, 1, 0, 0, 0, alpha);
|
|
} else {
|
|
mp.events.call("respawnDeathPlayer");
|
|
}
|
|
}
|
|
}); |