Files
reallife-gamemode/ReallifeGamemode.Client/Gui/blips.ts
2021-04-05 00:45:44 +02:00

33 lines
1.2 KiB
TypeScript

const Natives = {
SET_BLIP_CATEGORY: RageEnums.Natives.Ui.SET_BLIP_CATEGORY,
SHOW_HEADING_INDICATOR_ON_BLIP: RageEnums.Natives.Ui.SHOW_HEADING_INDICATOR_ON_BLIP,
SET_BLIP_AS_SHORT_RANGE: RageEnums.Natives.Ui.SET_BLIP_AS_SHORT_RANGE,
SET_BLIP_DISPLAY: RageEnums.Natives.Ui.SET_BLIP_DISPLAY
};
export default function playerBlips() {
mp.events.add("entityStreamIn", (entity) => {
mp.game.wait(100);
if (entity.type === "player") {
let color = parseInt(entity.getVariable("blipColor"));
if (entity.blip == 0) entity.createBlip(1);
entity.setBlipColor(isNaN(color) ? 0 : color);
mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7);
mp.game.invoke(Natives.SHOW_HEADING_INDICATOR_ON_BLIP, entity.blip, true);
mp.game.invoke(Natives.SET_BLIP_AS_SHORT_RANGE, entity.blip, true);
mp.game.invoke(Natives.SET_BLIP_DISPLAY, entity.blip, 8);
}
});
mp.events.addDataHandler("blipColor", (entity, value) => {
if (entity.type === "player") {
let color = parseInt(value);
entity.setBlipColor(isNaN(color) ? 0 : color);
}
});
}