43 lines
973 B
C#
43 lines
973 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using ReallifeGamemode.Database;
|
|
using ReallifeGamemode.Server.Types;
|
|
|
|
namespace ReallifeGamemode.DataService.Types
|
|
{
|
|
public class GetUserDataResponse
|
|
{
|
|
public string Name { get; set; }
|
|
|
|
public AdminLevel AdminLevel { get; set; }
|
|
|
|
public DateTime RegistrationDate { get; set; }
|
|
|
|
public int RegisteredSince => (int)(DateTime.Now - RegistrationDate).TotalDays;
|
|
|
|
public int HandMoney { get; set; }
|
|
|
|
public int BankMoney { get; set; }
|
|
|
|
public string FactionName { get; set; }
|
|
|
|
public string FactionRankName { get; set; }
|
|
|
|
public string Job { get; set; }
|
|
|
|
public int WantedLevel { get; set; }
|
|
|
|
public bool CarDrivingLicense { get; set; }
|
|
|
|
public bool BikeDrivingLicense { get; set; }
|
|
|
|
public bool BoatLicense { get; set; }
|
|
|
|
public bool HelicopterLicense { get; set; }
|
|
|
|
public bool PlaneLicense { get; set; }
|
|
}
|
|
}
|