Files
reallife-gamemode/ReallifeGamemode.Server/Job/BusDriverJob.cs
2019-09-12 19:40:36 +02:00

39 lines
1021 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Job
{
class BusDriverJob : JobBase
{
public override int Id => 4;
public override string Name => "Busfahrer";
public override bool NeedVehicleToStart => true;
private readonly IReadOnlyCollection<Vector3> list = new List<Vector3>
{
new Vector3(-105.5951, -1684.548, 29.23948),
new Vector3(-1056.246, -2552.576, 13.66063),
new Vector3(200.3088, -1978.828, 19.3329),
new Vector3(358.6138, -1785.821, 28.92113),
new Vector3(281.8594, -1462.503, 29.13148),
new Vector3(77.72239, -1212.086, 29.12294),
new Vector3(218.1398, -850.9549, 30.16619)
}.AsReadOnly();
public BusDriverJob()
{
JobStart += BusDriverJob_JobStart;
}
private void BusDriverJob_JobStart(Client player)
{
CheckPointHandle.StartCheckPointRoute(player, list);
}
}
}