Files
reallife-gamemode/ReallifeGamemode.Server/Util/WeaponDamage.cs
2020-04-19 20:00:44 +02:00

14 lines
342 B
C#

using GTANetworkAPI;
namespace ReallifeGamemode.Server.Util
{
class WeaponDamage : Script
{
[ServerEvent(Event.PlayerWeaponSwitch)]
public void OnPlayerWeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)
{
NAPI.ClientEvent.TriggerClientEvent(player, "SERVER:WeaponModifier", player);
}
}
}