Files
reallife-gamemode/ReallifeGamemode.Client/Login/main.ts
2021-04-07 21:49:47 +02:00

76 lines
2.3 KiB
TypeScript

/**
* @overview Life of German Reallife - Login Main main.js
* @author VegaZ, hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
export default function (globalData: IGlobalData): void {
var loginBrowser: BrowserMp;
var loginCam: CameraMp = mp.cameras.new('login', new mp.Vector3(-1883.736, -781.4911, 78.27616), new mp.Vector3(3.185999, 0, -79.59519), 40);
var localPlayer: PlayerMp = mp.players.local;
var disableLightMode: boolean = false;
mp.events.add('SERVER:Login_ShowBrowser', (registered, disableLight) => {
mp.gui.cursor.show(true, true);
mp.gui.chat.show(false);
mp.game.ui.displayHud(false);
mp.game.ui.displayRadar(false);
globalData.InMenu = true;
globalData.InMenu = true;
disableLightMode = disableLight;
var url = registered ? "package://assets/html/login/login.html" : "package://assets/html/login/register.html";
loginBrowser = mp.browsers.new(url);
loginCam.setActive(true);
mp.game.cam.renderScriptCams(true, false, 0, true, false);
});
mp.events.add('SERVER:Login_Error', (error: string) => {
if (loginBrowser) {
loginBrowser.execute(`showError("${error}");`);
}
});
mp.events.add('CEF:Login_RequestPlayerName', () => {
if (loginBrowser) {
if (disableLightMode) {
loginBrowser.execute("disableLightMode();");
}
loginBrowser.execute(`setPlayerName("${localPlayer.name}");`);
}
});
mp.events.add('CEF:Login_LoginRequest', (password: string) => {
mp.events.callRemote('CLIENT:Login_LoginRequest', password);
});
mp.events.add('CEF:Login_RegisterRequest', (password: string) => {
if (password.length < 6) {
return;
}
mp.events.callRemote('CLIENT:Login_RegisterRequest', password);
});
mp.events.add('SERVER:Login_Success', () => {
if (loginBrowser) {
loginBrowser.destroy();
}
mp.gui.cursor.show(false, false);
mp.gui.chat.show(true);
mp.game.ui.displayHud(true);
mp.game.ui.displayRadar(true);
globalData.LoggedIn = true;
globalData.InMenu = false;
globalData.InMenu = false;
loginCam.setActive(false);
mp.game.cam.renderScriptCams(false, false, 0, true, false);
});
}