Files
reallife-gamemode/ReallifeGamemode.Server/Business/BusinessBase.cs
Lennart Kampshoff ed95acc24d Code formatiert
2019-12-21 14:03:06 +01:00

170 lines
4.7 KiB
C#

using GTANetworkAPI;
using Newtonsoft.Json;
using ReallifeGamemode.Database;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using System.Linq;
namespace ReallifeGamemode.Server.Business
{
public abstract class BusinessBase : IBankAccountOwner
{
private TextLabel _informationLabel;
private ColShape _colShape;
private Blip _blip;
private Marker _marker;
public virtual int? BlipSprite { get; } = null;
public abstract int Id { get; }
public abstract string Name { get; }
public abstract Vector3 Position { get; }
public IBankAccount GetBankAccount(DatabaseContext databaseContext = null)
{
if (databaseContext == null)
{
using (databaseContext = new DatabaseContext())
{
return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == Id);
}
}
else
{
return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == Id);
}
}
public void Setup()
{
_informationLabel = NAPI.TextLabel.CreateTextLabel(Name, Position.Add(new Vector3(0, 0, 0.5)), 20.0f, 1.3f, 0, new Color(255, 255, 255));
_marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, Position.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
if (BlipSprite != null)
{
_blip = NAPI.Blip.CreateBlip(BlipSprite.Value, Position, 1f, 4, Name, shortRange: true);
}
_colShape = NAPI.ColShape.CreateSphereColShape(Position.Subtract(new Vector3(0, 0, 1.5)), 3f);
_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
_colShape.OnEntityExitColShape += EntityExitBusinessColShape;
if (GetBankAccount() == null)
{
NAPI.Util.ConsoleOutput("Creating Bank Account for Business: " + Name);
using (var dbContext = new DatabaseContext())
{
dbContext.BusinessBankAccounts.Add(new BusinessBankAccount()
{
BusinessId = Id,
Balance = 0
});
dbContext.SaveChanges();
}
}
BusinessData data = GetData();
if (data == null)
{
using (var dbContext = new DatabaseContext())
{
data = new BusinessData()
{
BusinessId = this.Id,
Price = -1
};
dbContext.BusinessData.Add(data);
dbContext.SaveChanges();
}
}
}
private void EntityExitBusinessColShape(ColShape colShape, Client client)
{
client.TriggerEvent("SERVER:Business_RemoveHelp", true);
}
public BusinessData GetData(DatabaseContext dbContext = null)
{
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
}
}
else
{
return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
}
}
private void EntityEnterBusinessColShape(ColShape colShape, Client client)
{
if (client.IsInVehicle || !client.IsLoggedIn()) return;
client.TriggerEvent("SERVER:Business_ShowMenuHelp");
SendBusinessDataToClient(client);
}
public void SendBusinessDataToClient(Client player)
{
User owner = GetOwner();
int state = -1; // Keine Beziehung
if (owner == null) // Kein Besitzer
{
state = 0;
}
else if (owner.Id == player.GetUser()?.Id) // Besitzer
{
state = 1;
}
var business = new
{
this.Name,
Price = this.GetData().Price.ToMoneyString(),
Balance = this.GetBankAccount().Balance.ToMoneyString()
};
player.TriggerEvent("SERVER:Business_SetData", JsonConvert.SerializeObject(business), state);
}
public void Update(int? money = null)
{
if (money == null) money = GetBankAccount()?.Balance ?? 0;
User owner = GetOwner();
string infoText = Name;
if (owner == null) infoText += "\n~g~Zum Verkauf\n~s~Preis: ~y~" + this.GetData().Price.ToMoneyString();
else infoText += $"\nBesitzer: ~g~{owner.Name}\n~s~Kasse: ~y~{money.ToMoneyString()}";
_informationLabel.Text = infoText;
}
public User GetOwner(DatabaseContext dbContext = null)
{
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
return dbContext.Users.FirstOrDefault(u => u.BusinessId == Id);
}
}
else
{
return dbContext.Users.FirstOrDefault(u => u.BusinessId == Id);
}
}
public abstract void Load();
}
}