Files
reallife-gamemode/ReallifeGamemode.Server/ReallifeGamemode.Server.csproj
Siga edf06f4478 RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
2020-02-24 21:19:23 +01:00

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1.9 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>ReallifeGamemode.Server</RootNamespace>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<GenerateBindingRedirectsOutputType>true</GenerateBindingRedirectsOutputType>
<Platforms>AnyCPU;x64</Platforms>
<Configurations>Debug;Release;ServerBuild</Configurations>
<LangVersion>7.3</LangVersion>
<ApplicationIcon />
<OutputType>Library</OutputType>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Content Include="meta.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="2.1.11" />
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="2.1.10" />
<PackageReference Include="System.Runtime" Version="4.3.1" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ReallifeGamemode.Database\ReallifeGamemode.Database.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="Bootstrapper">
<HintPath>..\Import\Bootstrapper.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(ConfigurationName)' != 'ServerBuild' AND '$(OS)' == 'Windows_NT'">
<Exec Command="powershell -NonInteractive -ExecutionPolicy ByPass -File ..\postbuild.ps1 -buildDirectory $(OutDir) -buildFilename $(TargetFileName)" LogStandardErrorAsError="True" />
</Target>
</Project>