Files
reallife-gamemode/ReallifeGamemode.Server/Events/ExitVehicle.cs
2020-05-10 19:19:53 +02:00

48 lines
1.8 KiB
C#

using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Events
{
public class ExitVehicle : Script
{
[ServerEvent(Event.PlayerExitVehicleAttempt)]
public void OnPlayerExitVehicle(Player client, GTANetworkAPI.Vehicle vehicle)
{
if (client.VehicleSeat != 0)
return;
client.TriggerEvent("SERVER:setMarkerBehindVehicle", vehicle);
if (vehicle.GetServerVehicle() is FactionVehicle veh)
{
User u = client.GetUser();
if ((u.FactionId != null) && (veh.GetOwners().Contains(u.FactionId ?? 0)) && ((VehicleHash)vehicle.Model == VehicleHash.Burrito3) && vehicle.HasData("weaponDeal") && vehicle.GetData<bool>("weaponDeal") == true)
{
CheckPointHandle.RemovePlayerHandlerFromList(client);
client.TriggerEvent("destroyCP");
}
else if ((u.FactionId != null) && (veh.GetOwners().Contains(u.FactionId ?? 0)) && ((VehicleHash)vehicle.Model == VehicleHash.Burrito3) && vehicle.HasData("WeaponDealLoad") && vehicle.GetData<bool>("WeaponDealLoad") == true)
{
client.TriggerEvent("SERVER:setMarkerBehindVehicle", vehicle);
}
}
if (vehicle.GetServerVehicle() is SchoolVehicle vehS)
{
if (client.HasData("ActiveSchool"))
{
client.SendNotification("~r~Du hast deine Prüfung unterbrochen!", true);
client.ResetData("ActiveSchool");
client.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(vehicle);
ServerVehicleExtensions.Spawn(sVeh, vehicle);
client.Position = sVeh.Position;
CheckPointHandle.DeleteCheckpoints(client);
}
}
}
}
}