Files
reallife-gamemode/ReallifeGamemode.Server/Migrations/20190626202159_HousePosition.cs
2020-05-10 19:19:53 +02:00

44 lines
1.2 KiB
C#

using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class HousePosition : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<float>(
name: "X",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "Y",
table: "Houses",
nullable: false,
defaultValue: 0f);
migrationBuilder.AddColumn<float>(
name: "Z",
table: "Houses",
nullable: false,
defaultValue: 0f);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "X",
table: "Houses");
migrationBuilder.DropColumn(
name: "Y",
table: "Houses");
migrationBuilder.DropColumn(
name: "Z",
table: "Houses");
}
}
}