Files
reallife-gamemode/ReallifeGamemode.Database/Entities/FactionVehicles.cs
2020-05-06 21:57:15 +02:00

31 lines
880 B
C#

using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json;
using ReallifeGamemode.Database.Models;
/**
* @overview Life of German Reallife - Entities FactionVehicles (FactionVehicle.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Database.Entities
{
[Table("FactionVehicles")]
public partial class FactionVehicle : ServerVehicle
{
public string Owners { get; set; }
public List<int> GetOwners() => JsonConvert.DeserializeObject<List<int>>(Owners);
public int BuyPrice { get; set; }
public override string ToString()
{
using (var dbContext = new DatabaseContext())
return "Fraktions Fahrzeug | Fraktion: " + string.Join(", ", dbContext.Factions.Where(f => GetOwners().Contains(f.Id)).Select(f => f.Name));
}
}
}