Files
reallife-gamemode/ReallifeGamemode.Database/Entities/Turfs.cs
2019-11-30 23:48:28 +01:00

32 lines
759 B
C#

using GTANetworkAPI;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
namespace ReallifeGamemode.Database.Entities
{
public class Turfs
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Faction")]
public int? FactionId { get; set; }
public static Faction Faction { get; set; }
public string Owner { get; set; }
public string Name { get; set; }
public float X { get; set; }
public float Y { get; set; }
public float Rotation { get; set; }
public float Range { get; set; }
public int Color { get; set; }
}
}