Files
reallife-gamemode/Server/Events/Connect.cs

28 lines
570 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Events
{
class Connect : Script
{
[ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnected(Client player)
{
}
}
}