Files
reallife-gamemode/Server/Events/Death.cs

25 lines
550 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GTANetworkAPI;
using GTANetworkMethods;
using reallife_gamemode.Model;
/*
* Author: balbo
*
* */
namespace reallife_gamemode.Server.Events
{
public class Death : Script
{
[ServerEvent(Event.PlayerDeath)]
public void OnPlayerDeath(Client player, Client killer, uint reason)
{
NAPI.Chat.SendChatMessageToPlayer(player, "Du bist durch " + killer.Name + " gestorben: " + reason.ToString());
}
}
}