Files
reallife-gamemode/ReallifeGamemode.Client/Interaction/worldinteraction.ts

55 lines
1.5 KiB
TypeScript

export default function worldInteraction() {
var atmBrowser: BrowserMp;
//INTERACT: ATM
mp.events.add("SERVER:ShowAtmUi", (atmId) => {
mp.gui.cursor.show(true, true);
mp.gui.chat.show(false);
mp.game.ui.displayHud(false);
mp.game.ui.displayRadar(false);
atmBrowser = mp.browsers.new("package://assets/html/atm/index.html");
});
mp.events.add("CEF:closeATM", () => {
mp.gui.cursor.show(false, false);
mp.gui.chat.show(true);
mp.game.ui.displayHud(true);
mp.game.ui.displayRadar(true);
atmBrowser.destroy();
});
mp.events.add("CEF:atmAction", (site, inputField1, inputField2) => {
switch (site) {
//GELD EINZAHLEN in1
case 0:
mp.events.callRemote("CLIENT:ATM_MANAGER:ATM_ACTION", site, inputField1, inputField2);
break;
//GELD AUSZAHLEN in1
case 1:
mp.events.callRemote("CLIENT:ATM_MAN:CHECK_BALANCE", inputField1);
break;
case 2:
break;
}
});
mp.events.add("SERVER:WORLD_INTERACTION:UPDATE_HANDMONEY", (balance) => {
mp.events.call("SERVER:SET_HANDMONEY", balance); //GEHT NACH HANDMONEY.TS
});
mp.events.add("SERVER:WORLD_INTERACTION:ATM_ERROR", (errorId, p2) => {
switch (errorId) {
//Nicht genügend BALANCE im ATM
case 0:
atmBrowser.execute(`noBalance();`);
break;
}
});
}