42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
using GTANetworkAPI;
|
|
using reallife_gamemode.Model;
|
|
using reallife_gamemode.Server.Util;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.DataAnnotations;
|
|
using System.ComponentModel.DataAnnotations.Schema;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
/**
|
|
* @overview Life of German Reallife - Entities UserItem (UserItem.cs)
|
|
* @author VegaZ
|
|
* @copyright (c) 2008 - 2018 Life of German
|
|
*/
|
|
|
|
namespace reallife_gamemode.Server.Entities
|
|
{
|
|
public class UserItem
|
|
{
|
|
[Key]
|
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
|
public int Id { get; set; }
|
|
|
|
public int ItemId { get; set; }
|
|
|
|
[ForeignKey("User")]
|
|
public int UserId { get; set; }
|
|
public User User { get; set; }
|
|
|
|
public int Amount { get; set; }
|
|
public int Slot { get; set; }
|
|
|
|
public User GetUser()
|
|
{
|
|
using (var dbContext = new DatabaseContext())
|
|
{
|
|
return dbContext.Users.FirstOrDefault(u => u.Id == UserId);
|
|
}
|
|
}
|
|
}
|
|
} |