start Multiplayer
This commit is contained in:
@@ -7,10 +7,6 @@ func _ready():
|
||||
if(not OS.has_feature("editor")):
|
||||
EXTERNAL_PATH = OS.get_executable_path().get_base_dir() + "/scoom/"
|
||||
|
||||
func _input(event):
|
||||
if event is InputEventKey and event.is_pressed():
|
||||
if event.keycode == KEY_T:
|
||||
load_gltf("models/runtime_loader_test.glb")
|
||||
|
||||
func get_all_children(in_node, arr = []):
|
||||
arr.push_back(in_node)
|
||||
|
||||
Reference in New Issue
Block a user