Show network Ping & start AI behaviour tree

This commit is contained in:
2023-01-22 23:44:41 +01:00
parent ce7b74c832
commit 26f17fbd03
89 changed files with 2839 additions and 53 deletions

View File

@@ -6,15 +6,15 @@
[ext_resource type="Shader" path="res://assets/shader/crosshair.gdshader" id="3_3vnqi"]
[ext_resource type="Script" path="res://entities/PlayerSync.gd" id="5_828co"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_6d8kk"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_isqk5"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ikq67"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1h62m"]
albedo_texture = ExtResource("2_mxb5i")
uv1_scale = Vector3(3, 2, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_4e7dm"]
[sub_resource type="CylinderMesh" id="CylinderMesh_w15yb"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_08bwh"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_loyla"]
shader = ExtResource("3_3vnqi")
shader_parameter/center_enabled = null
shader_parameter/legs_enabled = null
@@ -29,7 +29,7 @@ shader_parameter/len = null
shader_parameter/spacing = null
shader_parameter/spread = null
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_rfdcv"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_qcftn"]
properties/0/path = NodePath("Body/Head:rotation")
properties/0/spawn = true
properties/0/sync = true
@@ -51,14 +51,14 @@ script = ExtResource("1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CylinderShape3D_6d8kk")
shape = SubResource("CylinderShape3D_isqk5")
[node name="Body" type="Node3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
material_override = SubResource("StandardMaterial3D_ikq67")
mesh = SubResource("CylinderMesh_4e7dm")
material_override = SubResource("StandardMaterial3D_1h62m")
mesh = SubResource("CylinderMesh_w15yb")
skeleton = NodePath("../../CollisionShape3D")
[node name="Head" type="Node3D" parent="Body"]
@@ -68,7 +68,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.75, 0)
script = ExtResource("2_dl1i1")
[node name="Crosshair" type="ColorRect" parent="Body/Head/Hand"]
material = SubResource("ShaderMaterial_08bwh")
material = SubResource("ShaderMaterial_loyla")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@@ -97,4 +97,4 @@ script = ExtResource("5_828co")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="Networking"]
root_path = NodePath("../..")
replication_config = SubResource("SceneReplicationConfig_rfdcv")
replication_config = SubResource("SceneReplicationConfig_qcftn")