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@@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[NodePath("entity_0_mesh_instance"), PackedStringArray("mesh")]
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resource_unfolds=["res://map/entity_0_worldspawn.tscn::2", PackedStringArray("Resource", "surface_1"), "res://map/entity_0_worldspawn.tscn::3", PackedStringArray("Resource")]
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nodes_folded=[]
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