Initial Commit
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69
.godot/editor/script_editor_cache.cfg
Normal file
69
.godot/editor/script_editor_cache.cfg
Normal file
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[res://Game.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 50,
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"folded_lines": [],
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"h_scroll_position": 0,
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"row": 18,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://player_q3/PlayerQ3.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 40,
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"folded_lines": [],
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"h_scroll_position": 0,
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"row": 51,
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"scroll_position": 52.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://assets/Weapons/Gun/Bob.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 27,
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"folded_lines": [],
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"h_scroll_position": 0,
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"row": 7,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://player_q3/Weapons.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 38,
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"folded_lines": [],
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"h_scroll_position": 0,
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"row": 5,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://player_q3/Weapon.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 2,
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"folded_lines": [],
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"h_scroll_position": 0,
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"row": 55,
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"scroll_position": 33.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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