add modding support

This commit is contained in:
2022-12-31 03:48:00 +01:00
parent d2ed1afdc7
commit 56255f5473
25 changed files with 82 additions and 1782 deletions

View File

@@ -14,20 +14,10 @@ _global_script_classes=[{
"language": &"GDScript",
"path": "res://scripts/player/Hitable.gd"
}, {
"base": "RefCounted",
"class": &"SfxrGenerator",
"base": "EditorPlugin",
"class": &"TBPlugin",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrGenerator.gd"
}, {
"base": "Object",
"class": &"SfxrGlobals",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrGlobals.gd"
}, {
"base": "Object",
"class": &"SfxrStreamPlayerInterface",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrStreamPlayerInterface.gd"
"path": "res://addons/tbloader/src/plugin.gd"
}, {
"base": "Node3D",
"class": &"Weapon",
@@ -36,19 +26,21 @@ _global_script_classes=[{
}]
_global_script_class_icons={
"Hitable": "",
"SfxrGenerator": "",
"SfxrGlobals": "",
"SfxrStreamPlayerInterface": "",
"TBPlugin": "",
"Weapon": ""
}
[application]
config/name="Scoom"
run/main_scene="res://Game.tscn"
run/main_scene="res://scenes/map/Map.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://textures/icon.png"
[autoload]
Runtimeloader="*res://scripts/utils/runtimeloader.gd"
[display]
window/stretch/mode="2d"
@@ -59,7 +51,7 @@ window/size/test_height=720
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_sfxr/plugin.cfg")
enabled=PackedStringArray("res://addons/tbloader/plugin.cfg")
[input]