Variables to Weapon.gd

This commit is contained in:
2022-12-05 01:43:00 +01:00
parent a93ff500f3
commit 76660a0336
97 changed files with 86 additions and 73 deletions

View File

@@ -1,6 +1,6 @@
[editor_metadata]
executable_path="/usr/bin/godot4"
executable_path="C:/Users/Onlyy/OneDrive/Desktop/Godot_v4.0-beta7_win64.exe"
[debug_options]
@@ -10,7 +10,7 @@ run_reload_scripts=true
[recent_files]
scenes=["res://player_q3/RevolverFix.tscn", "res://player_q3/PlayerQ3.tscn", "res://player_q3/Revolver.tscn", "res://Game.tscn", "res://player_q3/revolver.tscn", "res://assets/Weapons/Gun/Revolver.gltf", "res://map/entity_0_worldspawn.tscn", "res://revolver.tscn"]
scripts=["res://player_q3/Weapon.gd", "res://player_q3/Weapons.gd", "res://tests.gd", "res://assets/Weapons/Gun/Bob.gd", "res://Game.gd", "res://player_q3/PlayerQ3.gd", "res://README.md", "DisplayServer"]
scripts=["@GlobalScope", "res://player_q3/Weapon.gd", "res://player_q3/Weapons.gd", "res://tests.gd", "res://assets/Weapons/Gun/Bob.gd", "res://Game.gd", "res://player_q3/PlayerQ3.gd", "res://README.md", "DisplayServer"]
[dialog_bounds]