Add Sway and Bob

This commit is contained in:
2022-12-06 00:48:50 +01:00
parent 04a4ebc899
commit 825d86f271
26 changed files with 1513 additions and 116 deletions

View File

@@ -9,20 +9,36 @@
config_version=5
_global_script_classes=[{
"base": "RefCounted",
"class": &"SfxrGenerator",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrGenerator.gd"
}, {
"base": "Object",
"class": &"SfxrGlobals",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrGlobals.gd"
}, {
"base": "Object",
"class": &"SfxrStreamPlayerInterface",
"language": &"GDScript",
"path": "res://addons/godot_sfxr/SfxrStreamPlayerInterface.gd"
}, {
"base": "Node3D",
"class": &"Weapon",
"language": &"GDScript",
"path": "res://player_q3/Weapon.gd"
"path": "res://scripts/player/Weapon.gd"
}]
_global_script_class_icons={
"SfxrGenerator": "",
"SfxrGlobals": "",
"SfxrStreamPlayerInterface": "",
"Weapon": ""
}
[application]
config/name="Simple Q3 Controller"
config/description="Made by @fossegutten
Movement inspired by Quake3, simplified and godotified."
config/name="Scoom"
run/main_scene="res://Game.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://textures/icon.png"
@@ -35,6 +51,10 @@ window/size/height=360
window/size/test_width=1280
window/size/test_height=720
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_sfxr/plugin.cfg")
[input]
move_left={
@@ -67,6 +87,16 @@ shoot={
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(289, 25),"global_position":Vector2(293, 70),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null)
]
}
wheel_up={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
]
}
wheel_down={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
]
}
[physics]