Add Sway and Bob
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@@ -9,20 +9,36 @@
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config_version=5
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_global_script_classes=[{
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"base": "RefCounted",
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"class": &"SfxrGenerator",
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"language": &"GDScript",
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"path": "res://addons/godot_sfxr/SfxrGenerator.gd"
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}, {
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"base": "Object",
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"class": &"SfxrGlobals",
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"language": &"GDScript",
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"path": "res://addons/godot_sfxr/SfxrGlobals.gd"
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}, {
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"base": "Object",
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"class": &"SfxrStreamPlayerInterface",
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"language": &"GDScript",
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"path": "res://addons/godot_sfxr/SfxrStreamPlayerInterface.gd"
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}, {
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"base": "Node3D",
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"class": &"Weapon",
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"language": &"GDScript",
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"path": "res://player_q3/Weapon.gd"
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"path": "res://scripts/player/Weapon.gd"
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}]
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_global_script_class_icons={
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"SfxrGenerator": "",
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"SfxrGlobals": "",
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"SfxrStreamPlayerInterface": "",
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"Weapon": ""
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}
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[application]
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config/name="Simple Q3 Controller"
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config/description="Made by @fossegutten
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Movement inspired by Quake3, simplified and godotified."
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config/name="Scoom"
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run/main_scene="res://Game.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://textures/icon.png"
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@@ -35,6 +51,10 @@ window/size/height=360
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window/size/test_width=1280
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window/size/test_height=720
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[editor_plugins]
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enabled=PackedStringArray("res://addons/godot_sfxr/plugin.cfg")
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[input]
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move_left={
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@@ -67,6 +87,16 @@ shoot={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(289, 25),"global_position":Vector2(293, 70),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null)
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]
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}
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wheel_up={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
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]
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}
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wheel_down={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
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]
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}
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[physics]
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