extends Control @onready var IPAdress_Field = $VBoxContainer/JoinContainer/IPAdress as TextEdit signal start_game signal back func _on_join_button_pressed(): if not try_connection(): return Network.start_network(false, IPAdress_Field.text) start_game.emit() func try_connection(): if IPAdress_Field.text.is_empty(): return false return true func _on_host_button_pressed(): Network.start_network(true) start_game.emit() func _on_back_button_pressed(): hide() back.emit()