extends Object class_name SfxrGlobals enum WAVE_SHAPES { SQUARE, SAWTOOTH, SINE, NOISE, } enum PRESETS { NONE, PICKUP, LASER, EXPLOSION, POWERUP, HIT, JUMP, CLICK, BLIP, SYNTH, RANDOM, TONE, MUTATE, } const OVERSAMPLING = 8 const MASTER_VOLUME = 1