[gd_scene load_steps=4 format=3 uid="uid://bl7jynld7s25o"] [ext_resource type="Script" path="res://scripts/player/PlayerQ3.gd" id="1"] [ext_resource type="Script" path="res://scripts/player/Weapons.gd" id="2_dl1i1"] [sub_resource type="CylinderShape3D" id="1"] [node name="PlayerQ3" type="CharacterBody3D"] script = ExtResource("1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("1") [node name="Body" type="Node3D" parent="."] [node name="Head" type="Node3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.75, 0) [node name="Hand" type="Node3D" parent="Body/Head"] script = ExtResource("2_dl1i1") sway_left = Vector3(0, 0.1, 0) sway_right = Vector3(0, -0.1, 0) [node name="Camera3D" type="Camera3D" parent="Body/Head"] current = true