[gd_scene load_steps=8 format=3 uid="uid://cqutof7bvocqc"] [ext_resource type="LightmapGIData" uid="uid://k5haifo34pp6" path="res://Game.lmbake" id="2_3k1jt"] [ext_resource type="PackedScene" uid="uid://bl7jynld7s25o" path="res://scenes/player/PlayerQ3.tscn" id="2_dhifo"] [ext_resource type="Script" path="res://Game.gd" id="3"] [ext_resource type="PackedScene" uid="uid://bke5cip8sjpoq" path="res://scenes/map/entity_0_worldspawn.tscn" id="3_3r3q4"] [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_mv01y"] [sub_resource type="Sky" id="Sky_ybtis"] sky_material = SubResource("PhysicalSkyMaterial_mv01y") [sub_resource type="Environment" id="Environment_ul6y4"] background_mode = 2 sky = SubResource("Sky_ybtis") ambient_light_source = 3 reflected_light_source = 2 tonemap_mode = 2 tonemap_exposure = 2.0 [node name="Game" type="Node3D"] script = ExtResource("3") [node name="LightmapGI" type="LightmapGI" parent="."] visible = false quality = 2 bounces = 6 light_data = ExtResource("2_3k1jt") [node name="LightmapProbe" type="LightmapProbe" parent="."] visible = false [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ul6y4") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.77938, 0.395123, -0.486256, 0.383799, 0.312364, 0.86898, 0.495243, -0.86389, 0.0918022, 0, 22.9909, 0) light_indirect_energy = 1.5 light_bake_mode = 1 shadow_enabled = true [node name="entity_0_worldspawn" parent="." instance=ExtResource("3_3r3q4")] [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Label" type="Label" parent="CanvasLayer"] offset_right = 40.0 offset_bottom = 14.0 [node name="PlayerQ3" parent="." instance=ExtResource("2_dhifo")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.6672, 11.2181)