Files
Scoom/.godot/editor/editor_layout.cfg
2022-12-05 01:43:00 +01:00

37 lines
800 B
INI

[docks]
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=371
dock_hsplit_3=-375
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=["res://Game.tscn", "res://player_q3/Revolver.tscn", "res://player_q3/PlayerQ3.tscn", "res://player_q3/RevolverFix.tscn"]
[ScriptEditor]
open_scripts=["res://Game.gd", "res://player_q3/PlayerQ3.gd", "res://player_q3/Weapon.gd", "res://player_q3/Weapons.gd"]
open_help=["@GlobalScope"]
script_split_offset=70
list_split_offset=0
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true