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Scoom/.godot/editor/revolver.tscn-folding-2fe7a8f04f00d0c4b6d9d57bd5a8683a.cfg
2022-12-03 02:53:03 +01:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("AnimationPlayer"), PackedStringArray("Playback Options")]
resource_unfolds=["res://assets/Weapons/Gun/Revolver.gltf::ArrayMesh_okgte", PackedStringArray()]
nodes_folded=[NodePath("."), NodePath("RootNode")]