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Scoom/scenes/map/autosave/test.1.map
2022-12-31 03:49:35 +01:00

28 lines
852 B
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// Game: Godot
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"_tb_mod" "textures;entities"
"_tb_textures" "textures"
// brush 0
{
( -480 -592 -16 ) ( -480 -584.8750000000001 -16 ) ( -480 -592 -15 ) dark 0.08771896 0 0 7.125 1
( -480 -592 -16 ) ( -480 -592 -15 ) ( -472.6250000000001 -592 -16 ) dark 0.084745765 0 0 7.375 1
( -480 -592 -16 ) ( -472.6250000000001 -592 -16 ) ( -480 -584.8750000000001 -16 ) dark 0.084745765 -0.08771896 0 7.375 7.125
( 464 320 16 ) ( 464 327.125 16 ) ( 471.3749999999997 320 16 ) dark 0.084745765 -0.08771896 0 7.375 7.125
( 464 320 16 ) ( 471.3749999999997 320 16 ) ( 464 320 17 ) dark 0.084745765 0 0 7.375 1
( 464 320 16 ) ( 464 320 17 ) ( 464 327.125 16 ) dark 0.08771896 0 0 7.125 1
}
}
// entity 1
{
"classname" "Player"
"origin" "32 -48 32"
}
// entity 2
{
"classname" "light"
"origin" "28 -188 20"
}