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Scoom/.godot/editor/Game.tscn-folding-6455994a605b35b7d96f8362f3055c4a.cfg
2022-12-03 02:53:03 +01:00

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Visibility"), NodePath("CanvasLayer/Label"), PackedStringArray("Layout")]
resource_unfolds=[]
nodes_folded=[]