; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

_global_script_classes=[{
"base": "Module",
"class": &"Bin",
"language": &"GDScript",
"path": "res://scripts/Modules/Bin.gd"
}, {
"base": "Module",
"class": &"Cannon",
"language": &"GDScript",
"path": "res://scripts/Modules/Cannon.gd"
}, {
"base": "Node",
"class": &"Game",
"language": &"GDScript",
"path": "res://scripts/Logic/Game.gd"
}, {
"base": "Node",
"class": &"MapNode",
"language": &"GDScript",
"path": "res://scripts/Logic/MapNode.gd"
}, {
"base": "StaticBody3D",
"class": &"Module",
"language": &"GDScript",
"path": "res://scripts/Modules/Module.gd"
}, {
"base": "Module",
"class": &"Storage",
"language": &"GDScript",
"path": "res://scripts/Modules/Storage.gd"
}, {
"base": "MapNode",
"class": &"StraightMapNode",
"language": &"GDScript",
"path": "res://scripts/Logic/StraightMapNode.gd"
}, {
"base": "Node",
"class": &"Train",
"language": &"GDScript",
"path": "res://scripts/Train.gd"
}, {
"base": "Module",
"class": &"TrainEngine",
"language": &"GDScript",
"path": "res://scripts/Modules/Engine.gd"
}, {
"base": "StraightMapNode",
"class": &"TurnMapNode",
"language": &"GDScript",
"path": "res://scripts/Logic/TurnMapNode.gd"
}]
_global_script_class_icons={
"Bin": "",
"Cannon": "",
"Game": "",
"MapNode": "",
"Module": "",
"Storage": "",
"StraightMapNode": "",
"Train": "",
"TrainEngine": "",
"TurnMapNode": ""
}

[application]

config/name="Semester Game Jam 2022"
run/main_scene="res://menu/main_menu.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
config/icon="res://icon.svg"
<<<<<<<HEADrun/main_scene="res://menu/main_menu.tscn"

[input]

test={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"unicode":0,"echo":false,"script":null)
]
}
p1_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
p1_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
p1_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
p1_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
p1_interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":71,"unicode":0,"echo":false,"script":null)
]
}
p2_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
]
}
p2_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
]
}
p2_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
]
}
p2_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
]
}
p2_interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":46,"unicode":0,"echo":false,"script":null)
]
}
