Leo - Szenen angepasst

This commit is contained in:
2022-12-10 12:30:06 +01:00
parent 604e195f1c
commit 118f910aeb
7 changed files with 59 additions and 8 deletions

View File

@@ -24,7 +24,8 @@ radius = 0.500599
height = 1.99403
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ndwdl"]
radius = 0.567567
radius = 1.26679
height = 2.53358
[node name="CharacterBody3D" type="CharacterBody3D"]
script = ExtResource("1_dta8q")
@@ -42,7 +43,6 @@ visible = false
texture = ExtResource("2_yjfj7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
visible = false
shape = SubResource("CapsuleShape3D_p76ml")
[node name="HitBox" type="Area3D" parent="."]

View File

@@ -1,10 +1,11 @@
[gd_scene load_steps=9 format=3 uid="uid://cp2itfdd21cg2"]
[gd_scene load_steps=10 format=3 uid="uid://cp2itfdd21cg2"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="4_1ipcp"]
[ext_resource type="PackedScene" uid="uid://cet80w4yr8rse" path="res://Storage.tscn" id="6_8ef51"]
[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
size = Vector3(13, 1, 25)
@@ -43,6 +44,9 @@ transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, 0, 0)
[node name="Cannon2" parent="Player1" instance=ExtResource("2_vrf6k")]
[node name="Storage" parent="Player1" instance=ExtResource("6_8ef51")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.84663, 0, 3.75554)
[node name="Player2" type="Node3D" parent="."]
transform = Transform3D(0.999998, 0, 0, 0, 1, 0, 0, 0, 0.999998, 12, 0, 0)
script = ExtResource("2_xl0he")
@@ -57,7 +61,6 @@ transform = Transform3D(1, 8.23952e-25, 0, -1.6479e-25, 1, 0, 0, -1.65436e-24, 1
shape = SubResource("ConcavePolygonShape3D_l76gd")
[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)